Comments (2)
Hello, I am having trouble as well with this. By any chance were you able to figure it out ?
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Wasn't getting that particular bug (action is received as input into _set_action() in line 135) but I fixed some other bugs and it should work now. Apologies for the confusion.
We're working on cleaning up some code for training. In the meantime, there's an open-source MADDPG implementation here:
https://github.com/xuehy/pytorch-maddpg
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Related Issues (20)
- raise NotImplementedError
- FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\Jarvis\\Desktop\\r-maac-main\\multiagent\\scenarios\\spread_collect.py'
- This code base is no longer maintained HOT 3
- the code about good_agents & adversaries at simple_tag.py
- What is the input form of the action in the‘simple_reference’? HOT 2
- If want to change the scenario from simple to other, how should I do? HOT 1
- Centralized learning-decentralized execution clarification (engineering perspective)
- how to restore the game process after so many times of episodes?
- Turn the environment into 3D HOT 2
- Questions about agent`s state information in MADDPG
- Running timeout!
- cant run different scenarios except simply.py HOT 1
- NN code
- Use the checkpoint file to continue training
- How to delete a landmark when training HOT 1
- Index error: list index out of range
- Questions about simple_spread agent actions
- Add image as background
- RuntimeWarning: invalid value encountered in logaddexp
- Wrong reward in simple speaker listener HOT 1
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