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ni2blender's Introduction

This project is a part of my master's thesis.

Demo: https://www.youtube.com/watch?v=m9-H9tKp9zk

Link for master's thesis (only in portuguese): http://repositorio.ufu.br/handle/123456789/14551

How to cite: OLIVEIRA, F. H. M. Uso de Interfaces Naturais na modelagem de objetos virtuais. Dissertação (Mestrado) - Universidade Federal de Uberlândia, Agosto 2013.

or

OLIVEIRA, F. H. M. A 3D Natural User Interface on virtual object modeling. Master’s thesis - Federal University of Uberlândia, August 2013.


Brief introduction

Blender 3D acts as a server and the C++ application (using OpenNI) as a client. For communication between client and server it was used sockets.

Keywords: Blender 3D, Gestural interface, Kinect, 3D modeling


For more information contact me ([email protected]).

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