Single-header C library that fixes WiFi performance issues for online gaming and other low-latency real-time network traffic.
This fixes a common issue on Windows laptops where the adapter scans for networks while a connection is active, causing 100+ millisecond delays. This makes a huge difference in performance for real-time multiplayer!
On my laptop it reduces the latency from 130 ms delay spikes to 10 ms or less - 10x improvement.
Note: This settings change DOES NOT require Administrator access.
Easy setup:
Add the include header somewhere:
#include "WLANOptimizer.h"
Call the start function:
StartWLANOptimizerThread();
And that's it.
Software by Christopher A. Taylor [email protected]
Please reach out if you need support or would like to collaborate on a project.