Comments (7)
Hey. The texture packer should work exactly as you described right now. Frame information is not removed from the json file. If this is not the case, could you give me an example of an error?
from free-tex-packer-core.
For example this short animation test_anim.zip. It has three identical frames lapks00_f00.png
, lapks00_f01.png
and lapks00_f02.png
.
With Detect identical
option enabled Free Texture Packer v0.4.8 produces JSON file with sprite lapks00_f00.png
appeared three times with the same file name. And it does not contain lapks00_f01.png
and lapks00_f02.png
at all.
So I can't make file name increment based animation in code lapks%2d_f%2d.png
Expected behavior: Resulting JSON file contains all sprites. Texture Packer Pro
do this by default, I attached it's files too for comparison (see test_anim.zip).
from free-tex-packer-core.
This is a bug. I fix it in few days :)
from free-tex-packer-core.
Thank you!
from free-tex-packer-core.
Please, check v0.4.9 https://github.com/odrick/free-tex-packer/releases or web-app: http://free-tex-packer.com/app/
from free-tex-packer-core.
Perfect. Thank you! Keep up good work.
from free-tex-packer-core.
You are welcome!
from free-tex-packer-core.
Related Issues (20)
- Purpose of the `scale` parameter HOT 5
- Packing result is worse when rotation allowed HOT 10
- [Feature Request] Ignore images which dimension are larger than atlas dimension. HOT 2
- [Feature Request] Add a meta field that lists all the created atlas HOT 1
- [Feature Request] Add crop with keeping position feature
- [Feature request] Option for Image names to be sorted. HOT 1
- Something is broken HOT 7
- output unnecessary multiple spritesheets when using scale HOT 1
- [Feature Request] Multipack into a single .json using Phaser3 exporter HOT 2
- [Feature request] support Egret2D Engine texture pack HOT 1
- Do you work in Google? HOT 1
- [Request] Lua table exporter
- "Invalid size" error thrown before trimming occurs HOT 1
- zero offset when use "Spine" exporter
- Need index of {{rects}} for use in 'Custom' exporter
- Error when using "SmartSquare" option for packing
- Support for pixel format and dithering
- Export for Unity 2d?
- Add Cocos3d exporter with plist format3
- [bug] Export Error: Invalid template
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