Comments (2)
Yes, please, let's do it! Right now it has a Phaser 3 exporter that supports multiple textures in a single atlas. But even in that case, it generates multiple atlas JSON files. Or I am missing something?
Thanks for this project!
from free-tex-packer-core.
Unfortunately, this cannot be done without changing the architecture of the application. For the sake of one format, this looks impractical. If your application requires it, you can combine the atlases into one after packaging.
from free-tex-packer-core.
Related Issues (20)
- Purpose of the `scale` parameter HOT 5
- Packing result is worse when rotation allowed HOT 10
- [Feature Request] Ignore images which dimension are larger than atlas dimension. HOT 2
- [Feature Request] Add a meta field that lists all the created atlas HOT 1
- [Feature Request] Add crop with keeping position feature
- [Feature request] Option for Image names to be sorted. HOT 1
- Something is broken HOT 7
- output unnecessary multiple spritesheets when using scale HOT 1
- [Feature request] support Egret2D Engine texture pack HOT 1
- Do you work in Google? HOT 1
- [Request] Lua table exporter
- "Invalid size" error thrown before trimming occurs HOT 1
- zero offset when use "Spine" exporter
- Need index of {{rects}} for use in 'Custom' exporter
- Error when using "SmartSquare" option for packing
- Support for pixel format and dithering
- Export for Unity 2d?
- Add Cocos3d exporter with plist format3
- [bug] Export Error: Invalid template
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