My first Phaser-based game. Gama is its name due to a distinct lack of imagination.
(obligatory HTML5 buzz-word!!)
If you have node and grunt inslatted you can make use of the connect package to get going straight away. Here's how on your terminal:
git clone [email protected]:OdinsHat/gama.git
cd gama
npm install
grunt connect
Its really simple:
- Collect the stars to increase your score.
- If you touch that nice green ball it creates more stars.
- BUT if you hit the ball too many times it turns evil (red) and starts eating stars.
- When it eats stars your score goes down.
- There is no winning yet - or is there? Maybe there is - maybe its something deep and....no its just got no end.
I expect it to grow into a AAA title within a month⸮
Check out my SECOND game (currently in development) called "Drac". A fantasy/horror platformer.
Game assets kindly provided by:
- thank you!