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sfoix avatar sfoix commented on September 23, 2024

Hi again,

I've just seen that there is a castRay function on octomap::OcTree class. I think that it will be good enough for me this time.

Regards.

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ahornung avatar ahornung commented on September 23, 2024

Yes, look at castRay (and computeRay) for raycasting (Implementation according to Amantides & Woo). There is a speedup possible based on the LUT and pruned nodes, but that code is unfinished and not maintained right now (also see #4).

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