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oahihz's Projects

pvtut icon pvtut

Procedural Virtual Texture with Unity Terrain

scriptableobjectvariant icon scriptableobjectvariant

Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

simple-blackboard icon simple-blackboard

Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can be accessed with property names.

tood icon tood

A 2D lighting Unity asset using a technique similar to DDGI but in 2d.

unitytoolchainstrick icon unitytoolchainstrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

unityurpunlitscreenspacedecalshader icon unityurpunlitscreenspacedecalshader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

universalrenderingexamples icon universalrenderingexamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

universalshaderexamples icon universalshaderexamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

urplearn icon urplearn

A project used for learning Unity Universal Render Pipeline

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