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nintengo's Issues

Build error on ubuntu 20.04

Hi there,

I got build error like this and not sure what to fix

command run

go get -u github.com/nwidger/nintengo

I did install azul3d and run their examples fine.

# azul3d.org/engine/native/al
/usr/bin/ld:/home/stevek/go/pkg/mod/azul3d.org/[email protected]/native/al/blob_linux_amd64.syso: file format not recognized; treating as linker script
/usr/bin/ld:/home/stevek/go/pkg/mod/azul3d.org/[email protected]/native/al/blob_linux_amd64.syso:1: syntax error
collect2: error: ld returned 1 exit status

It looks like it should not pass the linker to the .syso file, syso file is just a text file

cat /home/stevek/go/pkg/mod/azul3d.org/[email protected]/native/al/blob_linux_amd64.syso
version https://git-lfs.github.com/spec/v1
oid sha256:63275bd4866f47b882d4bf4b6e89167ea3ee478dac135b43f0e9757859b95f20
size 1374493

Gopherjs compilation fails

Trying to build Nintengo with gopherjs build -m gives me this error:

../../../../../go/src/testing/testing.go:614:13: StartTrace not declared by package pprof
../../../../../go/src/testing/testing.go:636:3: StopTrace not declared by package pprof

I'm running Go 1.5 from the master branch, version +64e48bb, on a Lubuntu x64 machine.

Fragment shader linker error on Linux

When I try to run nintengo on my Linux machine I get this error and the video is blank:

SimpleShader | Linker errors:
Fragment info
-------------
0(12) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable

@slimsag: Any idea what might be causing this?

nes: Failed to feed audio to OpenAL fast enough; resynching...

$ nintengo Super_mario_brothers.nes
PRG Banks: 2
CHR Banks: 1
Mirroring: Vertical
Battery: false
Trainer: false
FourScreen: false
VS Cart: false
RAM Banks: 1
Region: NTSC
Mapper: 0 (NROM)
nes: Failed to feed audio to OpenAL fast enough; resynching...
nes: Failed to feed audio to OpenAL fast enough; resynching...
nes: Failed to feed audio to OpenAL fast enough; resynching...
...

You can find the NES file here: http://www.nesfiles.com/NES/Super_Mario_Bros.aspx
The game works great, but the sound stutters continuously while showing the above error over and over again.

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