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immersive-host's Introduction

ImmersiveHost

AppVeyor master branch Build Status

(pending update)

ImmersiveHost is an attempt to host Immersive mode applications ("Windows Store applications", "Metro applications", "Modern UI applications", "UWP applications", etc.) in a more open context outside of the usual app container/package situations.

This was an experiment around March of 2016, and was developed referencing mainly TH2 (10586/1511) and then-contemporary RS1/1607 releases of Windows 10. It also specifically targeted only a small set of applications, and probably would take some effort to get working again.

Intent to continue does exist, but is kind of a low priority for the time being, so this is mainly useful as a case-study into the Immersive application framework on Windows, of which remarkably little documentation exists.

Random screenshots

Steam overlay on an example app

ROTTR main menu

ROTTR running

GOW:UE

Window management issues that kind of made me give up

Notes

The vendor/ folder is missing as it kind of used broken dependency management and didn't really track commit hashes - a list of vendor trees is shown below:

  • vendor/minhook/: TsudaKageyu/minhook @ d675576d4a2c033f0a3062935bcb19bb824c43cf
  • vendor/pugixml/: zeux/pugixml @ 8b60bbdce428af065f5501fbedd3de3c426073e4
  • vendor/udis86/: vmt/udis86 @ 56ff6c87c11de0ffa725b14339004820556e343d (presumably - this one was copied from the Cfx build tree)

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immersive-host's Issues

SandBox question

I know that all Windows Metro Apps run in a "SandBox mode" there is any way to way to avoid this with this project ?

This repository requires license

This repository doesn't contain any information about licensing.

I've just started working on similar task and I don't know if I can use this project.

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