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nzanimate's Issues

Split animations into many files

In a day to day project I only need one or two animation. It is therefore unnecessary to include >100k css file. It would be great to have rather many small files. One file per animation.

Use relative paths at bower.json

Hi, first of all thank you for the great tool!

I only have a small suggestion. I use grunt-wiredep to automatically inject my dependencies on the project index.html and the nzAnimate was not working because the "main" on the bower.json file is "/dist/nzAnimate.min.css" but the usual is to use relative paths so could you please change it to "./dist/nzAnimate.min.css" ?

I don't think it would break anything and is a too small change to create a fork for.

Best Regards,
Lucas

Default exit animation in demo is broken

The default exit animation when you click to the demo is BombLeftOut, but when you click exit, it does BounceOutUp or something similar. Once you manually select an exit animation it works correctly.

Not working on ngHide

Before I do a PR, wanted to know if you're aware that currently nzAnimate doesn't work on ngHide (ng-hide-add, ng-hide-remove).

Porting engine to GSAP?

I'm a big fan of GreenSock animation platform. I'm new to Angular. Since GSAP is SO powerful any chance you'll port the engine functions of nzAnimate to use this lib in the near future?

Optional outbound config file

I use heroku for hosting, which means that node modules & bower components stay out of the deployment pack.

Correct me if I'm wrong but.. Having the nzAnimate config file inside of the bower component means I have no control over the build process, right?

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