Git Product home page Git Product logo

sportsball-issue-tracker's People

Contributors

nicksavarese avatar

Stargazers

 avatar

Watchers

 avatar  avatar

sportsball-issue-tracker's Issues

Feature request: Player max speed and ball max speed should be the same

I like Jake's idea of just increasing the drag a ton on the ball to cap the max speed without making it a hard limit.

I'd also like to increase the player max speed slightly in the big court, or make the big court just a tiny bit smaller. At the moment if you need to run to where the ball is, you hit the max speed and it feels like you're grinding.

Bug: Sometimes everyone in the yurt hits Rematch but nothing happens

Everyone is able to quit successfully and reenter the queue though.

fwiw, I'm not sure how it's implemented, but if you're incrementing an int in the model, that two players can move it from 2 -> 3, it won't be atomic. You'll want to store everyone's vote separately and add them up locally.

Bug: Not all players can always hear each other

When this happens in 2v2 matches, some folks can hear a person and others can't which suggests this isn't a microphone capture bug, but an audio playback one.

My guess right now is that we're hitting the audio source limit and the audio source for RealtimeAvatarVoice is getting paused. We should increase the priority on voice audio sources and possibly add a script that checks if the audio source isn't playing and starts it back up.

Aiming HUD / Reticle during gameplay

It would be cool if it would show the number of arrows left (and maybe has lines for the arrow point at 10ft 20ft 30ft etc)

Should we even try rendering a full arc for the arrow just to see how it feels? (We can probably steal the code from H+H to get something in quickly)

Bug: Overtime goal causes an instant reset.

I was playing and hit an overtime and then score the winning goal, it goes "TIME" and then everyone resets as though it was just a goal mid-game and the game continues. The clock time is back at 5:00 and the score is 0-0.

No yurt, and no connecting to a new room. This game restarts /instantly/ and you stay connected to the same realtime room.

Feedback: Ways to force players to think about where other players are.

Right now it doesn't really matter where players are because they can make a shot just about anywhere.

If we have any kind of PvP, you'd have to think about where other players are, but full PvP is too powerful.

Ideas

  • If you're out of arrows you can be demo'd by an arrow from another person
  • You lose an arrow if you've got one pulled back and someone hits you
  • Body bump demos

Bug: Bounces in the arena can be unpredictable.

Physics doesn't always calculate the correct bounce when the ball collides with the arena. I know we had a script that would correct CollisionPoints in the physics engine. I'd love to try to get that working.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.