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storynator's Issues

drag frames on desktop

Allow to export the base64 images by dragging a frame outside of the browser window. Probably with event.dataTransfer.setData().

multiple selection of frames

Allow to select multiple frames, and then apply the frame action on each : delete all, all same frame, all pano.

allow dragging images from anywhere

get rid of path, directly embed the image as base64 by using loadend and FileReader.readAsDataURL. May then get rid of the sibling folder completely.

update/export mechanism

By dragging an "export" case into a fresh new storyboard ? Depending on the drag/copy data weight limit, we could populate the drag by all the story html, detect on the target the kind of drop and dumb-replace all the content. Compatibility will need the same html architecture thus.

draw on images

using <canvas> on top, saved on the fly to the base64 img (see #8).

put again a add button after the cells

To add a shot at the end of a scene without scrolling up.

This highlights that frame addition should be easier. Like quick add a frame by dropping an image (add drop targets on drag at the begining / end of scene --and even between frames ?-- then add frame with that image on drop), or batch adding frames with multiples files drop.

successive pano frames bug

Successive pano frames are dancing : each one look the other.

fix : Search for min height of non-pano siblings.

allow sequences with multiple cases

Tried to reorganize by part->shot->case, but rather complicated to layout. (see branch parts-shots-cases)

To try : just indicating cuts in a case level, adding a class who toggle an indicator and increment counters.

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