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AAEmu

Coverage Status Discord

Open source server software for ArcheAge written in .Net Core

Setup, help & support, FAQs

Head over to the wiki. If you don't find what you're looking for there, talk to a human. Please do not use our issue tracker for support requests.

Discussion

Can I contribute?

Yes you can! Contributions are welcomed provided that they comply with our Contributing Guidelines. Please ensure you read the relevant sections of the guidelines carefully before making a Pull Request or opening an Issue.

Licensing information

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

atel0/AAEmu are not affiliated with XLGames. All brands and trademarks belong to their respective owners. AAEmu is not a XLGames-approved software, nor is it associated with XLGames.

Star History

Star History Chart

archeage-server-emulator's People

Contributors

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archeage-server-emulator's Issues

LoginServer : Serializer error

OK so when the characters for the account "aatest" aka id "50970" are not 2 i get a serializer error before reaching the server selection screen, tried to change the character count field in the accounts table same result.
I tried to create another account and added a character to it but it didnt load on character screen when i logged on that account.

database "archeage_world"

Hello, what if you try to create and fill the archeage_world database? I have a sqlite database, which I rebuilt in sql ... But as I see Gameserver it's not even looking for it.

Archeage_world

Packet_CharList

was coding the gameserver to read characters from the database but i hit a small snag i narrowed it down to this piece of code

///last 1
            ///01
            ns.Write((byte)0x01);
            ///count 1
            ///02
            ns.Write((byte)0x02);

thats essentialy in the start of the file before the hardcoded characters.

so far i figured the second byte written corresponds to how many characters there are in the account as if i didnt have 2 characters in the database the server would hang so after testing with 2 chars all fine however when i changed the value of the byte for 1 char 0x01 while it would work, by having only 1 character in database, the rest of the character slots would become grayed out.

also the question is what is the first byte thats being written there just sais "last" does that mean the last logged in character didnt have time to test it out as i had to leave so im dropping these questions here if anyone could answer them.

Server db

Hi. I am from rf-cheats. Discord - Shannon.
I have server db
If anybody have new server db >14y can u send it into discord->files?
Thx)

CryEngine error

CryEngine Error right before the server selection screen that states

$4[net 14:43:27.915] AuthClientImpl: serializer error

Latest build of the source with Archerage 3.0.3.0 client screenshots linked below
Anyone else got this or knows how to resolve?

https://imgur.com/a/wmQ4GHO

About client v1

Не получается запустить гейм, ругается с БД

03:58:29 [INFO] Program - AAEmu.Game version 3.0.3.0
03:58:29 [INFO] Program - Checking for updates...
03:58:30 [INFO] GameService - Starting daemon: AAEmu.Game
03:58:30 [INFO] IdManager - TaskIdManager successfully initialized
03:58:30 [INFO] LocalizationManager - Loading translations ...
03:58:30 [ERROR] SQLite - Error on SQLite connect: SQLite Error 14: 'unable to open database file'.
03:58:30 [INFO] GameService - Disposing ...
Unhandled exception. System.NullReferenceException: Object reference not set to an instance of an object.
at AAEmu.Game.Core.Managers.LocalizationManager.Load() in C:\AAserver2\AAEmu.Game\Core\Managers\LocalizationManager.cs:line 38
at AAEmu.Game.GameService.StartAsync(CancellationToken cancellationToken) in C:\AAserver2\AAEmu.Game\GameService.cs:line 41
at Microsoft.Extensions.Hosting.Internal.Host.StartAsync(CancellationToken cancellationToken)
at Microsoft.Extensions.Hosting.HostingAbstractionsHostExtensions.RunAsync(IHost host, CancellationToken token)
at Microsoft.Extensions.Hosting.HostingAbstractionsHostExtensions.RunAsync(IHost host, CancellationToken token)
at AAEmu.Game.Program.Main(String[] args) in C:\AAserver2\AAEmu.Game\Program.cs:line 82
at AAEmu.Game.Program.

(String[] args)

C:\AAserver2\AAEmu.Game>

Forum

Hi mates, Im learning C#, and I have a forum in my webhosting in banahosting.
I wanna ask if you guys want a place in my forum so we can create guides, save research info, etc.

If you want, please let me know. And srry for create an issue to write this.

Undefined packets

Just quoting Rain0Ash here, as its besser to have it as a new issue:
"It would be nice if all information about undefined packets were displayed (and save optionaly). Unfortunately, C# I can only read, but not write. "

talk

It is impossible to make reconnection or to enter another client

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