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rpgcodealong's Introduction

This program was created by following along with this YouTube series: Demo RPG C++ Code-Along
While this version includes my own features, implementations, and comments, credit for the overall idea and core design goes to Matt Early, the creator of the YouTube channel Code, Tech, and Tutorials

Demo RPG

Coding some basic rpg systems in C++ for practice and fun.

Design Ideas

Some quick theoretical lists that we will iterate on.

Character Classes

  • Warrior: Highest HP
  • Wizard: Highest Magic Defense
  • Cleric: Best Support Abilities
  • Rogue: Highest Physical Damage

Leveling System

  • Gain stats and abilities based on class and levels.

Stats

  • Strength: Involved in Physical Calculations
  • Intelligence: Involved in Magic Calculations
  • Agility: Involved in Nimbleness Calculations
  • Armor: Involved in Physical Reduction Calculations
  • Resistance: Involved in Element Damage Reduction Calculations

Levels

  • Level Trees

Items

  • Shop System
  • Equipment
  • Consumables

Game Loop

  • Battle System: Turn Based
  • World Levels
  • Different Monsters

Educational Comments

Throughout the code are comments meant to help beginner C++ programmers learn C++ concepts, as well as assist in my own learning. The order in which files are meant to be viewed is as follows:

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