gamelaunchproxy's People
gamelaunchproxy's Issues
Unable to launch
Verified issue and settings with Camel through teamviewer...unable to get current version to process correctly and will not launch. Seems almost like proxy is not allocating names to the files to launch...but thats just a stab in the dark. Log below.
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Start
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Version 0.0.5.0
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Raw Command Line "C:\Proxy\GameLaunchProxy.exe" -steam -gameid 1f505be1-22a2-4cb1-bb70-d2900782539f -name "%gamename% (%platformname%)" -fallbackname "%platformname%" -proxy "C:\Emulation\Emulators\RetroArch\retroarch.exe" -L "cores\desmume_libretro.dll" "C:\Emulation\Roms\Nds\Advance Wars - Days of Ruin.nds"
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Possible Name Matches:
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Advance Wars: Days of Ruin Nintendo DS 1f505be1-22a2-4cb1-bb70-d2900782539f
2b3c0c88-88a0-4e73-becd-1c18b254ae25 -name Contains %gamename% or %platformname%
2b3c0c88-88a0-4e73-becd-1c18b254ae25 New -name Advance Wars: Days of Ruin (Nintendo DS)
2b3c0c88-88a0-4e73-becd-1c18b254ae25 -fallbackname Contains %gamename% or %platformname%
2b3c0c88-88a0-4e73-becd-1c18b254ae25 New -fallbackname Nintendo DS
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Looking for steam shortcut
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Shotcuts must path to "C:\Proxy\SteamProxy.exe"
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Search Patterns:
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Advance Wars: Days of Ruin (Nintendo DS)
2b3c0c88-88a0-4e73-becd-1c18b254ae25 SteamProxy
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Nintendo DS
2b3c0c88-88a0-4e73-becd-1c18b254ae25 SteamProxy
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Searching for item #0
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Something went very wrong System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
at GameLaunchProxy.VPropertyCollection.get_Item(String key) in D:\Data\Programming\Projects\GameLaunchProxy\GameLaunchProxy\SteamShortcutDataFile.cs:line 266
at GameLaunchProxy.SteamContext.GetShortcutID(String appname, String exe, String shortcutFilePath) in D:\Data\Programming\Projects\GameLaunchProxy\GameLaunchProxy\SteamContext.cs:line 499
at GameLaunchProxy.Program.Main(String[] args) in D:\Data\Programming\Projects\GameLaunchProxy\GameLaunchProxy\Program.cs:line 331
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Sequence contains no elements
2b3c0c88-88a0-4e73-becd-1c18b254ae25 Done looking for steam shortcut
4DO Emulator not launching
When I try to launch 4DO Proxy seems to just stop. When launching via LB directly it works fine. Here is the log with three attempts in it. I also had tried 0.0.4.0 and it didn't work either.
Thanks for your time!
Steam pops up over LaunchBox/Front End when game is closed
This has been reported specifically with the Steam Controller, but it could happen otherwise. The logic used to pull the front end to the foreground after closing BigPicture should be migrated to the general program logic.
Adding shortcuts to VDF (steam closed) is slow with large numbers of shortcuts
This is caused by check to ensure the keys in the VDF at that level are numeric. Apply memoization to resolve this issue.
Add generic/dynamic shortcut name format for fallback system
When adding a shortcut to Steam for the scenario where the live rename logic fails the shortcuts are limited to two formats: "[platform] game" and "game (platform)"
Add a generic system where the user may type in what they would like in a similar format to the -name command line flag.
Concerns: If the platform name is blank, empty ()s or []s could occur. The hard coded logic for the 2 existing formats bypass this issue by omitting the empty parenthesis. A method of resolving this for custom formats will be needed. it might be best to simply have a platform filter when adding shortcuts. Another option is to add some sort of custom syntax, such as:
?platform?[?%platform%?platform?]?
This would translate as ' if platform is set, write "[", then the platform, then "]" ' which might be enough of a solution.
Incorrect Name/Platform
We have an instance of an incorrectly named game coming through. Waiting on user to enable logging and provide GameLaunchProxy.log, names_launchbox.json, and settings.json files.
If anyone else has such an issue, please enable logging, trigger the error, and then supply these files.
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