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ThatGitMITZE avatar ThatGitMITZE commented on August 16, 2024

Upon further experimentation, it looked like the enemies couldn't be seen at distances of 10+ regardless of day/night.

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ThatGitMITZE avatar ThatGitMITZE commented on August 16, 2024

Having the same problem in current webserver nightly, in Angband in the "thar be dragons here" level; I can detect monsters within the detection radius no problem as far as I can tell, but with telepathy and normal LOS I can't actually see monsters 10+ dist away, even after lighting the level with clairvoyance.

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ThatGitMITZE avatar ThatGitMITZE commented on August 16, 2024

Just ran across the Proud Warlords themed level in v1.4.5, same issue appears to be happening—you can't actually see enemies until they're much closer than your total LOS, though I didn't think to check exact numbers. Entirely possible whatever the problem is it's a code artefact from way back when.

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NickMcConnell avatar NickMcConnell commented on August 16, 2024

Ye, this was deliberate in Oangband and I have never changed it. It was probably for efficiency reasons, so should be fine to remove now.

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