Enu
3D live coding, implemented in Nim
Very alpha. See my talk from NimConf 2020
Install
Requisites
- Godot game engine.
- Godot Nim library.
- Nim Stable (not devel).
$ nimble generate
$ nimble godot
- If Godot wont have Enu on the Projects list, click on Scan button, and select the folder of Enu, so it adds Enu to the list of Projects.
- Double click Enu project, so it opens and prepares all assets, you should see a popup with progress bar that says "importing assets" (you dont need to Edit anything, is just to auto-import internal assets).
- Press Play or F5, a new window with Enu should open.