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Arcade

Description

Arcade is a gaming platform: a program that lets the user choose a game to play and keeps a register of player scores.

To be able to deal with the elements of your gaming plate-form at run-time, your graphics libraries and your games must be implemented as dynamic libraries, loaded at run-time.

Each GUI available for the program must be used as a shared library that will be loaded and used dynamically by the main program.

Usage

./arcade [path_to_graphical_library]

Requirements

  • g++
  • make
  • ncurses
  • SDL2
  • SDL2_ttf
  • SDL2_image
  • SFML

Installation

make

Documentation

Documentation generated with Doxygen.

Or generate it yourself with the following command:

make doc

Authors

Architecture (inside the include folder) made with

arcade's People

Contributors

fry56 avatar mlargeot avatar neo-diamons avatar

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Watchers

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