This is a component for a larger project since none seem to exist.
The muscles that are included are:
- Biceps
- Forearms
- Triceps
- Deltoid (Shoulder)
- Pectoralis (Chest)
- Abs & Obliques
- Latissius Dorsi
- Trapezius
- Quadraceps
- Hamstring
- Calves
- Gluteus Maximus (Butt)
The model is stored in ./models/ and can be used in any project that supports glTF.
Selectable nodes with one muscle group are named as follows:
- MUSCLE_{MUSCLE_NAME} - The main mesh for the muscle
Selectable nodes with two muscle groups are named as follows:
- MUSCLE_{MUSCLE_NAME}_1 - The first
- MUSCLE_{MUSCLE_NAME}_2 - The second
The model contains a hiearchy as follows:
- <Group> Scene
- <Object3D> Sketchfab_model
- <Object3D> root
- <Object3D> GLTF_SceneRootNode
- <Object3D> Sketchfab_model_0
- <Object3D> d1a529341e2746fcb4ff52d62b88febefbx_1
- <Object3D> RootNode_2
- <Object3D> body012_2_3
- <Object3D> body012_2_body012_2_0_4
- <Mesh> BODY - The main body mesh
- <Mesh> MUSCLE_ABS - The abs mesh which includes the obliques
- <Mesh> MUSCLE_BICEPS - The biceps mesh
- <Mesh> MUSCLE_CALF_1 - The first calf mesh
- <Mesh> MUSCLE_CALF_2 - The second calf mesh
- <Mesh> MUSCLE_DELTS - The deltoid mesh
- <Mesh> MUSCLE_FOREARMS - The forearm mesh
- <Mesh> MUSCLE_GLUTE_1 - The first glute mesh
- <Mesh> MUSCLE_GLUTE_2 - The second glute mesh
- <Mesh> MUSCLE_HAM_1 - The first hamstring mesh
- <Mesh> MUSCLE_HAM_2 - The second hamstring mesh
- <Mesh> MUSCLE_LAT_1 - The first latissimus dorsi mesh
- <Mesh> MUSCLE_LAT_2 - The second latissimus dorsi mesh
- <Mesh> MUSCLE_PECS - The pectoralis mesh
- <Mesh> MUSCLE_QUAD_1 - The first quad mesh
- <Mesh> MUSCLE_QUAD_2 - The second quad mesh
- <Mesh> MUSCLE_TRAP_1 - The first trapezius mesh
- <Mesh> MUSCLE_TRAP_2 - The second trapezius mesh
- <Mesh> MUSCLE_TRICEPS - The triceps mesh
- <Object3D> body012_2_body012_2_0_4
- <Object3D> body012_2_3
- <Object3D> RootNode_2
- <Object3D> d1a529341e2746fcb4ff52d62b88febefbx_1
- <Object3D> Sketchfab_model_0
- <Object3D> GLTF_SceneRootNode
- <Object3D> root
- <Object3D> Sketchfab_model
The original sculputed model can be found here. I then exported the model to glTF and used Blender to add the muscle groups. The model is not perfect and some of the muscle groups are not perfect. I have tried to make the muscle groups as accurate as possible but I am not a professional modeler.