Reborn of the CS:GO Opencase Simulator, SPA built with Vue.js instead of previous jQuery mess.
Website provides the opportunity to open CS:GO cases, play roulette and coinflip, make trade-up contracts, and a little bit more. Most of the available features will be described below. Frontend part is built fully with Vue.js almost half a year ago and needs some refactoring. Backend is on Laravel, but at the moment it also needs refactoring and will be attached later.
If you want don't want to encounter with longreads below, follow the link and watch an album of screenshots on imgur without huge amount of text.
- List of all CS:GO cases and collections available for opening.
- Chances of getting rare items are equals to official ones.
- If the item you got costs less than $1 you can't sell it for insite currency, you may only get rid of it or keep it in the inventory.
- If the item costs more than $1 you may also sell it at the rate $1 = 1 diamond. Later you may use these diamonds to spin roulette.
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From the registration you'll have 0 diamonds (currency that can be used for betting). But you can earn them by selling items from your inventory.
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Winning coefs are the same as on the original roulettes: 2x for both red and black and 14x for green.
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It's allowed to bet on two colors at once.
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Contracts available for each item quality (from the light-blue to purple), except red (covert) and rare (knives, gloves).
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There are different contrats for the items with the same quality if they're stattrak or souvenir.
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By hovering on your inventory in contracts you may see popover with a list of the items from this collection but with higher quality (that you might get as an award after contract).
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When adding items to the contract you may open Trade-up probabilities block where all available items will be shown with corresponding chances to get them.
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If you add items from different collections chances are based on their ratio.
- You may pick from 1 up to 10 items from your inventory.
- Enemy's bet will be selected in accordance with yours (tolerances are 10% in both sides (if your bet value is $100, your enemy's bet value may vary from $90 to $110 with corresponding chances)).
- Winner takes it all (returns own items and gets loser's ones).
- You may pick your side (heads or tails, CT or T) before the flip starts.
Brief description of how authorization works in the app.
- User may log in its profile by filling the login form with email and password
- Backend checks incoming data for the matching with the existing users records.
- If it doesn't fail it generate an access and refresh tokens and send it back to the user.
- User stores tokens in local storage to keep them after closing a browser tab and set authorization header with bearer access_token to all requests to allow server recognize an authenticated user
- If user logs out, local storage clears and authorization headers resets.
If you want to see more - watch the full screenshots album on imgur.