A small debugging tool to draw the editor scene with replacement shaders. This can be helpful when blocking out a level or finding issues within the scene.
- User presets
- Shader and parameter configuration
- Included examples
- Base color
- Triplanar grid (lit and unlit)
- World and object space normals
- Overdraw
- UV checker
- Vertex Colors
- Texel Density
SceneDebugViewer:
Window/Analysis/SceneDebugViewer
ReplacementShaderSetup:
Assets/Create/SceneDebugViewer/ReplacementShaderSetup
Overall package is licensed under MIT, unless otherwise noted in the 3rd party licenses file and/or source code.