n2022062 / cfg-loader-mod Goto Github PK
View Code? Open in Web Editor NEWAutomatically exported from code.google.com/p/cfg-loader-mod
License: GNU General Public License v2.0
Automatically exported from code.google.com/p/cfg-loader-mod
License: GNU General Public License v2.0
What steps will reproduce the problem?
1. compile v70-222, select a game with ios base 56, start with wanin cios, a
blank screen appears and system hangs
2. compile v70-249, select a game with ios base 37, start with hermes cios, a
blank screen appears and system hangs
What is the expected output? What do you see instead?
start the game
What version of the product are you using? On what operating system?
v70-mod r1, 4,3E
Please provide any additional information below.
I change set_recommended_cIOS_idx (like cfg_ios_set_idx).
void set_recommended_cIOS_idx(int ios) {
CFG.ios_yal = 0;
CFG.ios_mload = 0;
if (ios == cIOS_base[0]) {
CFG.ios = 245;
} else if (ios == cIOS_base[1]) {
CFG.ios = 246;
} else if (ios == cIOS_base[2]) {
CFG.ios = 247;
} else if (ios == cIOS_base[3]) {
CFG.ios = 248;
} else if (ios == cIOS_base[4]) {
CFG.ios = 249;
} else if (ios == cIOS_base[5]) {
CFG.ios = 250;
} else if (ios == cIOS_base[6]) {
CFG.ios = 222;
CFG.ios_yal = 1;
CFG.ios_mload = 1;
} else if (ios == cIOS_base[7]) {
CFG.ios = 223;
CFG.ios_yal = 1;
CFG.ios_mload = 1;
} else if (ios == cIOS_base[8]) {
CFG.ios = 224;
CFG.ios_yal = 1;
CFG.ios_mload = 1;
} else {
int i = 0;
for (i = 0; i < 9; i++) {
if (cIOS_base[i] == 56) {
cfg_ios_set_idx(i);
break;
} else {
CFG.ios = 249;
}
}
}
Original issue reported on code.google.com by [email protected]
on 12 Feb 2012 at 10:42
What steps will reproduce the problem?
1. Pressing + to install game
What is the expected output? What do you see instead?
- Gives error message that sais it's not a Wii game, instead of identifying the
disc.
What version of the product are you using? On what operating system?
- rev 15 an lower recognizes the discs I've tried.
- rev 18-19 does not recognize the same discs.
Original issue reported on code.google.com by [email protected]
on 4 Mar 2012 at 3:41
What steps will reproduce the problem?
1. Launching a gamecube game
2.
3.
What is the expected output? What do you see instead?
Play the game. DSI error dump.
What version of the product are you using? On what operating system?
cfg-loader-mod rev24. Wii 4.3U.
Please provide any additional information below.
I downloaded the rev 23 and rev 24 both gave me code dump DSI. But when I
downgraded to rev 22 everything started to work again. The games I tried are,
mario party 4 and luigis mansion.
Original issue reported on code.google.com by [email protected]
on 3 Apr 2012 at 11:46
What steps will reproduce the problem?
1. enter cfg loader mod
2. play wii game will write log to wii message board
3. play gc wont write log
4. even change config set 0,1,2 still write to wii message board
What is the expected output? What do you see instead?
play wii game will write log to wii message board
What version of the product are you using? On what operating system?
r27
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Apr 2012 at 5:01
- What steps will reproduce the problem?
Update CFG form the Loader
-What is the expected output? What do you see instead?
I think who is possible to see the last version who are here:
http://code.google.com/p/cfg-loader-mod/downloads/list
(now is cfg70MODr14.dol)
-What version of the product are you using? On what operating system?
I try with r13 and r14
-Please provide any additional information below.
From the r13 I can see, in the upload page of the Loader, all the beta version,
but acutaly not the last (now r14)
Original issue reported on code.google.com by [email protected]
on 22 Feb 2012 at 4:25
I dont get UsbLoader GX and CFG MOD to compile.
I compiled the latest revision of wiiflow and wiiflow mod just fine.
Seems like an archive is missing...
Could you give me a hand?
Original issue reported on code.google.com by [email protected]
on 3 Mar 2012 at 9:16
Attachments:
What steps will reproduce the problem?
1. Put in Mario Party 9 using CFG 70 r22
2. Try to "install" MP9 in hard drive
What is the expected output? What do you see instead?
Error will tell: Disc is not a WII DISC
It should install game on hard-drive
What version of the product are you using? On what operating system?
CFG v70 r22 (WII)
4.3U
d2x v7
Please provide any additional information below.
A post I made on GBATEMP:
http://gbatemp.net/topic/147638-configurable-usb-loader/page__view__findpost__p_
_4138330
Basically installing MP9 using the original CFG v70 (non modded) works, but it
doesn't work with CFG v70 r22 (modded one)
Original issue reported on code.google.com by [email protected]
on 12 Mar 2012 at 11:06
What steps will reproduce the problem?
1. Install GameCube game from disc in front SD
2. Try to run it (like any other wii game)
3. Back to wii home menu
What is the expected output? What do you see instead?
The expected output was for the game to run. What I see instead when I click
'play' is the wii disc drive clicking, giving off the blue light, then the wii
getting back to the home menu.
What version of the product are you using? On what operating system?
I have the newest mod installed (r22) This happened when I had r15 installed as
well. I have system menu 4.1U, downgraded from 4.3U. All of my wii games work
fine, even Skyward Sword which apparently updates to 4.3U.
Please provide any additional information below.
Are there any cMOIS's (or anything) I need to install to make it work?
Original issue reported on code.google.com by [email protected]
on 17 Mar 2012 at 8:11
It is possible integrate inside of CFG-loader-mod the code that manages the
remote-plus control and the nunchuck (you see project Wii64 (abandoned)).
With the DML_rxx we must have GC controller
Original issue reported on code.google.com by [email protected]
on 4 Apr 2012 at 11:37
What steps will reproduce the problem?
1. Press 1
2. Updates
3. Program Updates
4. Choose 70r15
What is the expected output? What do you see instead?
Update downloads sucessfully
What version of the product are you using? On what operating system?
70r14
Please provide any additional information below.
Error Wrong Size: 1781174 (1781120)
Original issue reported on code.google.com by [email protected]
on 28 Feb 2012 at 2:06
What steps will reproduce the problem?
1. installing GC games to 2gb SD card
2.
3.
What is the expected output? What do you see instead?
the installation always stops at 99.99 percent w/ ETA at 1 sec
(no error messages of any kind ever appear though)
What version of the product are you using? On what operating system?
CFG v7 using r15 and r27
Please provide any additional information below.
fully formatted the SD card before attempt, ive tried installing melee, skies
of arcadia and sonic DX and all give the same exact issue.
it will allow me to access the game from the loader menu and even download the
cover for it, but when selected it just reboots the wii to the main system menu.
Original issue reported on code.google.com by [email protected]
on 18 Apr 2012 at 11:04
What steps will reproduce the problem?
1. Click on Main Menu
2. Click on Updates
3. Click on download missing covers
What is the expected output? What do you see instead?
CFG will start to download covers but stop after downloading a handful.
What version of the product are you using? On what operating system?
70r22
Please provide any additional information below.
I've attempted to download covers on multiple Wii's with multiple hard drives
but every time I try to download missing covers it will just stop after
downloading a few and I have to push the reset button and try again. Sometimes
it will download 5 or 6 and other times it will download more but it always
stop downloading.
Original issue reported on code.google.com by [email protected]
on 7 Mar 2012 at 6:38
What steps will reproduce the problem?
1. Copied original F-Zero GX disc to SDHC using CFG v70r32 (selecting copy from
the menu, pressing "+" in the menu screen)
2. ISO located in the folder/games in my SDHC (Transcend, 32GB, Type 4,
formatted in FAT32, 64Kb)
3. Game appears in the CFG menu for selection. When selected, disc drive glows
blue, the screen goes black, and then the Wii is rebooted (back to Health
Warning screen)
4. Trying to start the game with both a disc in the drive (Super Smash Bros.
Melee) and with no disk (NoDisk option selected).
What is the expected output? What do you see instead?
Game was supposed to run. Wii is rebooted instead.
What version of the product are you using? On what operating system?
Korean Wii, V 3.2, CFG V70r32, cIOS 249, 250, d2x, Hermes 222 and 223
installed. DML 1.2+ as indicated by the CFG v70r32.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 15 May 2012 at 5:33
What steps will reproduce the problem?
1. Gamecube iso
2.
3.
What is the expected output? What do you see instead?
Launch game iso
What version of the product are you using? On what operating system?
USB cfgLoader v70r24 (and r23) Wii 4.2U
Please provide any additional information below.
On revision r22 all work like should
Original issue reported on code.google.com by [email protected]
on 4 Apr 2012 at 2:58
I would like to put beta/test programs here before issuing a new SVN.
mod r32t2: http://www.mediafire.com/?ob4rrg743p9cen9
(built by R2-D2199)
- fixed invalid characters in the GC game title when it's downloading
to SD card
Original issue reported on code.google.com by [email protected]
on 8 May 2012 at 10:43
Have been using the most recent Usb Loader GX and it allows for DML games to be
in any of the following paths in addition to sd:/games/GAMEID/game.iso:
sd:/games/Some Title [GAMEID]/game.iso (which I'm currently using)
sd:/games/GAMEID_Some_Title/game.iso
sd:/games/whateveryouwant/game.iso
Any chance this could be implemented in this mod as well? Thanks.
Original issue reported on code.google.com by [email protected]
on 21 Feb 2012 at 12:43
so sorry for a post i try to Compiling the r28 but i get this error can any one
tell me how to fix ..... thanks :)
Original issue reported on code.google.com by [email protected]
on 30 Apr 2012 at 1:38
Attachments:
What steps will reproduce the problem?
1. have a game in the GAMES folder on usb and run it so that it auto
copies to the sd. if theres not enough space it just freezes at 100%.
it needs to display a message that says "not enough free space to copy game
over" etc.
Original issue reported on code.google.com by [email protected]
on 6 Mar 2012 at 2:22
What steps will reproduce the problem?
1. Go to the global settings in the GUI
2. Change a setting and select "Save Settings"
3. Restart wii
What is the expected output? What do you see instead?
Instead of saving the global settings, it resets to the default settings
What version of the product are you using? On what operating system?
d2x v8 slot 248 base 56 and slot 247 base 57, and DMLr58
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 28 Apr 2012 at 4:17
As we all know the new Ubisoft games has a new anti piracy method.
A fix or workaround would be nice ;)
What I've heard the games have some kind of USB Loader/Memory/Apploader check
that needs to be delt with.
Original issue reported on code.google.com by [email protected]
on 21 Feb 2012 at 2:25
Hi thanks for your work its outstanding
i would like it if you could scroll through the background music
also if its not there already have a dedicated folder for the music please
thank you
Dwayne
Original issue reported on code.google.com by [email protected]
on 18 Apr 2012 at 7:17
What steps will reproduce the problem?
1.Select a Gamecube game with A
2.
3.
What is the expected output? What do you see instead?
Ths GC sound souns really bad
What version of the product are you using? On what operating system?
v11
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 15 Feb 2012 at 2:19
What steps will reproduce the problem?
1. load USB loader with hard drive plugged in
OR
1. load USB loader with no hard drive plugged in
3. choose to load from SD card
What is the expected output? What do you see instead?
I see a bunch of codes, the code dump, then "reboot in 60 seconds"
What version of the product are you using? On what operating system?
My wii is 4.1U I'm using r22.
Please provide any additional information below.
I tried updating my loader but when it tries to load any gamecube games my wii
just shuts off. This first started happening when I put some of my gamecube
games in root: /games on my hard drive.
Original issue reported on code.google.com by [email protected]
on 13 Apr 2012 at 7:36
What steps will reproduce the problem?
1. Insert a WOD (backup or original)
2. Trying to play the disc from the "load disc" option (I´m chilean so in
spanish is the "cargar disco" option)
What is the expected output? What do you see instead?
I play my original Skyward Sword and Metroid Prime Trilogy (DVD5 version
because mi Wii don´t read Dual-layer discs anymore D:) from disc through the
USB Loader CFG because I want to avoid the System updates.
cfg70MODr27.dol doesn´t recognize any WOD ...
"No es un disco Wii"("this is not a Wii game" in english I guess)
What version of the product are you using? On what operating system?
cfg70MODr27 on Wii 4.2 U
Please provide any additional information below.
I tried to use the v70 official release and "load disc" option works fine.
Original issue reported on code.google.com by [email protected]
on 12 Apr 2012 at 1:25
What steps will reproduce the problem?
1. Update to cfg mod r30+
2. Start a gamecube game with no disc mode
3. Wii switches itself off
What is the expected output? What do you see instead?
r28- starts a game normally with no disc
Original issue reported on code.google.com by [email protected]
on 14 May 2012 at 12:36
I talked about this with oggzee in the past, but he definitely isn't interested
in adding compatibility with this kind of devices. Maybe I should have asked
you (FIX94) personally through PMs before opening this 'more-of-an-enhancement'
issue, but whatever...
As of today, the only loader compatible with USB-DVD readers is uLoader, and we
already know how it ended after Hermes left the 'Scene'. Its last official
update was made on August 2010, meaning that the loader probably has serious
compatibility issues with newer games and titles.
Yes, I know you're asking yourselves 'why should I add compatibility with these
readers?'. Let me get my points straight:
1. First of all, because it is a feature not available in the other 'modern'
loaders, as far as I know. The more the merrier, I think.
2. Second, they're cheaper than an external HDD. You can even use a normal
IDE/SATA DVD reader with an USB adaptor with the Wii (tested with WiiMC and
uLoader itself).
3. And in case someone still uses backups and the Wii drive gets damaged (like
my case, for example), it's a better and faster solution than having to dump
the entire game library to a new HDD using a PC.
Considering the uLoader source code is available to the public, the necessary
changes can be made to the CFG USB Loader code, in order to add compatibility
with these readers. That way, I guess you can bring back this method of loading
games with an obviously improved compatibility, compared to the old uLoader.
I'm not saying I don't have an external HDD; I fact, I do (it's a 500GB Lacie
Rikiki Go). My point is that it would be nice to have more loading options and
not just limit to the already available (and typical) 3: DVD (only for old
consoles), SD and USB.
And if you need help with this feature, I'm willing to help with the test
procedures. Remember what I told you in #DML before, right?
Original issue reported on code.google.com by [email protected]
on 14 Mar 2012 at 1:54
What steps will reproduce the problem?
1. Eyeshield21: Field Saikyou No Senshi Tachi (NTSC-J)
2. Crayon Shinchan: Saikyou Kazoku Kasukabe King (NTSC-J)
What do you see?
black screen (start up)
What version of the product are you using? On what operating system?
CFG v70 MOD r19, cios 249 d2x v7 final, ios9 v1034
Thanks...
Original issue reported on code.google.com by [email protected]
on 3 Mar 2012 at 6:12
It would be awesome if the Config could rip through the gametdb file xml and
rip out the rating information and auto-hide games (when locked down with
password) based on this info.
Original issue reported on code.google.com by [email protected]
on 4 May 2012 at 8:18
If I haven't any HD connected at the console, the program doesn't start, but
try to search an usb storage media on usb.
If I have my GC Game on sd i can't play without an usb drive inserted
if in the config file this is the option:
####################
device = usb <--
partition = NTFS1
####################
So if it's possibile this is the request:
The program after a number of second setted in the config file start and show
only the gc game stored in the sd.
An option like
seconds = 0 (the program do like it's do now)
seconds = * (the program wait for * second if after this second doesn't find
the drive start and show the GC game stored in the sd)
Original issue reported on code.google.com by [email protected]
on 7 Mar 2012 at 10:34
What steps will reproduce the problem?
1. launching a gamecube game
2.
3.
What is the expected output? What do you see instead?
play the game. The wii turns off.
What version of the product are you using? On what operating system?
Rev25. Wii 4.3U.
Please provide any additional information below.
SD formatted FAT 64kb cluster. Wii 4.3U. Iso games NTSC, the wii keeps on
truning off, I tried luigi's mansion, fzero GX, mario kart, nothing worked...
Original issue reported on code.google.com by [email protected]
on 4 Apr 2012 at 11:17
Since DML r52+ support was added, I can't apply cheat to Gamecube games.
When I enable DML r51-, cheats works fine.
BTW, CFG Loader didn't save DML r51- config...
Original issue reported on code.google.com by hosigumayuugi
on 7 Apr 2012 at 10:47
This is a little Enhancement.
It's possible to add an option to show only WII or only GC game or both WII and
GC.
Idea:
An icon near the setting icon in the upper left part of the initial screen when
you press on it it's change it's state:
Wii Only
GC Only
Wii and GC
Original issue reported on code.google.com by [email protected]
on 5 Mar 2012 at 3:27
If you put ios=248 as an argument in your meta.xml, it still uses Auto by
default. This wasn't the case before you added Auto-cIOS selection.
Original issue reported on code.google.com by Joostinonline
on 23 Feb 2012 at 4:14
How do I put Gamecube cames on? As far as I know, you need a SD card with free
space.
I heard that you use DiskEx.exe, but it does nothing as far as I know.
Where do you put the black-box processed rips after you [blackbox] process them?
Original issue reported on code.google.com by [email protected]
on 29 Mar 2012 at 11:05
What steps will reproduce the problem?
1. Update r15 to r18
2. Try to start Cfg
3.
What is the expected output? What do you see instead
On r15 everything is ok, after update to r18 i get a DSI error on start
What version of the product are you using? On what operating system?
R18 , Wii ntsc update with Pimp my Wii, cios d2x cIOS v8 (r42)
Please provide any additional information below.
On r18 when i start Cfg, I get a list of games (white text on black screen) and
a DSI error, restart after 60sec.
Original issue reported on code.google.com by [email protected]
on 1 Mar 2012 at 3:04
What steps will reproduce the problem?
1. put extracted (DiscEx 0.8b) DML GC game on SD in "sd:\games" folder with
sub-folder title longer than 49 characters (e.g. "really long game name - long
sub title of game - disc 1 [discid]"
2. attempt to start cfg-loader-mod
3. when enumerating DML games on start will cause DSI exception and dump
What is the expected output? What do you see instead?
Expect loader to enumerate DML games - instead crashes unless titles shortened
to less than 50 characters (including 8 char [discid])
What version of the product are you using? On what operating system?
of available dols affects all since custom DML folder names added up to Rev 22
(currently highest available) - Rev 15 and lower will start and simply fail to
enumerate the folders with custom names <> discid
Please provide any additional information below.
This could be a Do Not Fix but then the limitation needs to be clearly
identified
Original issue reported on code.google.com by [email protected]
on 14 Mar 2012 at 5:54
What steps will reproduce the problem?
1. Select a GC game with A
2. Press left/right to choose a Wii game
What is the expected output? What do you see instead?
The GC sound continues playing and the audio.bin file from the Wii game.
What version of the product are you using? On what operating system?
v7
Please provide any additional information below.
This also happens if you do the reverse (Wii to GC).
Original issue reported on code.google.com by Joostinonline
on 14 Feb 2012 at 4:30
What steps will reproduce the problem?
1. open homebrew channel or MMMr
2. load CFG-loader-mod
3. select super mario sunshine
4. game crash.
What is the expected output? What do you see instead?
expected super mario sunshine load. Wii crash.
load cfg in forward channel(modmii), game is player
cfg-loader mod v20 and v22. cmios r52 and d2x v8 final
What version of the product are you using? On what operating system?
wii system menu 4.3 USA. cfg-loader-mod v22
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 10 Mar 2012 at 2:50
What steps will reproduce the problem?
1. Launch GC games on SD/SDHC.
2. Ocarina on & Hook Type VBI
3. GCT files are put to SD:\usb-loader\codes\.
What is the expected output? What do you see instead?
CFG doesn't search/read GCT files when launching GC games on SD/SDHC at all.
What version of the product are you using? On what operating system?
4.2U, DMLr47[MIOS-v10].wad & CFG USB Loader R70 MOD 15
Please provide any additional information below.
NeoGamma has GC Hook Type VI but CFG hasn't it yet.
Original issue reported on code.google.com by [email protected]
on 25 Feb 2012 at 7:47
No problem, this is an enhancement issue.
What I have noticed previously to the Admin Lock is the following.
1.
When I activate the Admin Lock i can't add new games to the favorites or remove
them. Is there a way to set this permanently? Or they can also be implemented
via the config file?
The reason is that I use the admin lock as a child safety lock. The children
should have the right to self-determine favorites.
2.
Is there a way to disable automatically the Homebrew Channel from the Exit menu
when i activate the Admin Lock? If i use the Admin Lock as a child safelty
lock, I do not want that you can launch the Homebrew Channel. Or they can also
be implemented via the config file?
Thanks in advance.
Original issue reported on code.google.com by [email protected]
on 1 Mar 2012 at 2:24
This is a Enhancement not an issue
It's possible to add the possibility to copy the game in this folder
and not only sd:\games\[GAMEID]\
sd:\games\[GAMEID]\game.iso
sd:\games\Title [GAMEID]\game.iso
sd:\games\GAMEID_Title\game.iso
Like the wii games in hd
In this manner if you have 20 games you can delete the right game by seeing the
folder name (Title game).
Original issue reported on code.google.com by [email protected]
on 5 Mar 2012 at 3:34
What steps will reproduce the problem?
1. Start Cfg or Cfg Mod
2. If you haven't already, plug in a Classic Controller Pro
What is the expected output? What do you see instead?
The cursor should stay still unless you move in one specific direction.
Instead, it always goes to the bottom left corner.
What version of the product are you using? On what operating system?
All of them. This is a bug that has existed since the original Cfg.
Original issue reported on code.google.com by Joostinonline
on 8 May 2012 at 4:42
My idea is to add a [JUMP] button to the top/bottom gui bar.
Pressing it will bring up a dialog box with radio buttons for # and A~Z (27
buttons)
pressing one of the radio button will bring you to the page with a game
beginning with that letter (Grid mode) or centered with that game (coverflow
mode)
e.g. Press "P" will jump to the page with a game's name beginning with P . If
no game begins with P then to a game beginning with Q etc...
This should be useful for ppl with many games.
Original issue reported on code.google.com by [email protected]
on 4 Apr 2012 at 5:08
No problem, this is an enhancement issue.
Would it be possible to add NAND emulation support?
Thank you!
Original issue reported on code.google.com by [email protected]
on 21 Feb 2012 at 12:04
What steps will reproduce the problem?
1.Try to delate A GC game.
2.
3.
What is the expected output? What do you see instead?
ERROR (ret = 1)
What version of the product are you using? On what operating system?
v11
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 15 Feb 2012 at 2:22
What steps will reproduce the problem?
1. Insert a Backup GC dvd
2. Boot it with Cfg USB Loader Mod r15
3.
What is the expected output? What do you see instead?
The game should boot. I see a black screen.
What version of the product are you using? On what operating system?
Wii 4.3E , Cfg USB Loader v70MOD r15 , DML r44.
Please provide any additional information below.
Retail dvd of GC games boot fine. Backups dvd of GC games can't boot.
Original issue reported on code.google.com by [email protected]
on 24 Feb 2012 at 11:30
What steps will reproduce the problem?
1. cfg 71 mod 31
2. dml 1.3
3. eternal darkness retail disk JPN version
What is the expected output? What do you see instead?
I have a second round save of JPN version eternal darkness on my real memory
card slot A and I am able to set both the system language and in-game language
subtite to english.So I switched language setting to english and saved the
system setting to my real memory card slot A. But when I reset the wii and
reload the JPN version of retail eternal darkness game disc, it still gives me
a JPN language interface instead of an english one which I have switched to and
saved on my memory card slot A.
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 3 May 2012 at 2:26
What steps will reproduce the problem?
1. Enter the updates option and downloading all covers or missing covers
2.
3.
What is the expected output? What do you see instead?
To download all covers smootly. They start downloading but sometimes freezes
and I have to restart the wii.
What version of the product are you using? On what operating system?
CFG Loader MOD rev 22. Wii 4.3 NTSC-U.
Please provide any additional information below.
CiosD2X V8 final. CFG Loader Mod rev22. SD formatted FAT 64KB cluster.
Original issue reported on code.google.com by [email protected]
on 25 Mar 2012 at 7:43
What steps will reproduce the problem?
1. dump GC disc
2. download cover
3. start game
What is the expected output? What do you see instead?
game doesnt run. get a black screen, then wii reboots to system menu
What version of the product are you using? On what operating system?
v70r15 on system 4.1
Please provide any additional information below.
IOS 248 & 247 d2x v6
Original issue reported on code.google.com by [email protected]
on 4 Apr 2012 at 2:27
What steps will reproduce the problem?
1. Don't insert a boot disk
2. Intall DML r58 with NoDisk
3. Run CFG MOD26.
What is the expected output? What do you see instead?
Wii shuts down instead of running GC games.
What version of the product are you using? On what operating system?
CFG MOD26 & DML r58 with NoDisk. 4.1U.
Please provide any additional information below.
CFG MOD22 can play GC games without a boot disk.
Original issue reported on code.google.com by [email protected]
on 6 Apr 2012 at 2:52
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.