Git Product home page Git Product logo

nvidia-mesh-tools's People

Stargazers

 avatar  avatar

nvidia-mesh-tools's Issues

nvbaker crash when program work at "--Rasterizing base mesh"

What steps will reproduce the problem?
1. run debug mode
2. nvbaker.exe --lomesh zsword.OBJ --himesh zsword.OBJ --tangentSpace
3. crash at --Rasterizing base mesh

What is the expected output? What do you see instead?
normal map、vector displacement map ...

What version of the product are you using? On what operating system?
r1 an r2

Please provide any additional information below.
the program is stop here---->

   bool isTriangle() const { return m_face->isTriangle(); }


Original issue reported on code.google.com by [email protected] on 11 Jul 2009 at 4:14

quad low mesh with triangle hi mesh

What steps will reproduce the problem?
1. lo_ZSword.obj is quade mesh , hi_ZSword_t.OBJ is triangle mesh ( from 
Decimation Master (http://www.pixologic.com/zbrush/features/decimation/)
2. --lomesh lo_ZSword.obj --himesh hi_ZSword_t.OBJ
3. Got  weird normal map

input those tow mesh in xNormal will get fine normal map



Original issue reported on code.google.com by [email protected] on 21 Jul 2009 at 4:24

Attachments:

Linux 64 bit compilation error

Compiling on Linux 64 gives me the following error, due to mismatch in size
between size_t and unsigned int. The attached patch fixes the problem.

[ 39%] Building CXX object
src/nvmesh/CMakeFiles/nvmesh.dir/render/NvTriStrip.cpp.o
/media/data/nvidia-mesh-tools-read-only/src/nvmesh/render/NvTriStrip.cpp:213:
error: ‘bool nv::TriStrip::GenerateStrips(const short unsigned int*,
size_t, nv::TriStrip::PrimitiveGroup**, short unsigned int*, bool)’ should
have been declared inside ‘nv::TriStrip’


Original issue reported on code.google.com by [email protected] on 13 Sep 2009 at 12:44

Attachments:

ParameterizationQuality::processTriangle crashed

What steps will reproduce the problem?

1. start nvmeshanalyzer with museumhallRD.obj from 
http://www.3drender.com/challenges/Natural_History/Natural_History_OBJ.rar
2. entering ParameterizationQuality::processTriangle with p = [0, 0, 0] results 
in an parametricArea of size 0
3. Ss and St calculations divide by zero!



Original issue reported on code.google.com by [email protected] on 3 Dec 2010 at 9:37

Triangle tesselation in AccMesh

AccMesh does not support triangle tessellation. I've attached a patch to
implement this. Feel free to use it or not, I've tried to follow the coding
standards, but it was mainly useful to me for testing some of the
subdivision methods.

Original issue reported on code.google.com by [email protected] on 13 Sep 2009 at 12:58

Attachments:

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.