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bartlett's Issues

Binary Data Transfer Format

We should switch to a speedy binary data transfer format for the file and hash data. I'm considering a few options which work with Golang (which is what is important for us):

  • 'encoding/binary' <= Apparently very simple, but slow
  • 'encoding/gob' <= In standard library and suggested by the comments in encoding/binary
  • 'https://github.com/golang/protobuf' <= Not in standard library, and requires a code generation step, but would use a standard format (protobuf) which is quite fast, and could make it easier for us to also use it in editors (not sure about that).

I'm inclined to use 'encoding/gob', because I don't like dependencies or extra build steps, but we should definitely keep protobuf in mind for if it ends up making our life easier.

I think that the editor plugins can probably just send straight binary information across the wire, to simplify things. Not sure how that'll work though. Not that far.

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