An idle clicker game where you try to please the character playing a platformer game.
Character will give you clues to what it wants.
There may or may not be a secret code which you can tweet me so I know you actually finished the game.
You can either manually control the player, or use buttons at the top right to automate the process. Hold pickup to pickup things and put them in your box to collect points. Highest points will be given a secret code and shared at the end of the jam. You have 2 minutes, enjoy.
Controls:
- wasd or ijkl or Arrows for movement
- xc or Space for pickup
- m for toggle music
Use magic ratios like these to increase juice 0.86543
instead of dry numbers like 0.7
or 500.
do pnpm install
first
then
- do
pnpm dist
for building into dist folder and bundling into dist.zip - do
pnpm dev
for starting vite development server, press o or visit localhost:3000 for page. - do
pnpm content
for watching and packing aseprite files into out_0.png and out_0.con then picked up from client code. - do
pnpm devc
for doing both. - do
pnpm lint
for watching typescript checks.
aseprite files go into assets/sprites
folder. out_0.png
files built into assets
folder.
- zero to music production timeline
- jokes and silence
- satisfactory
- game theme chaos and order
- normal numbers
- smart fly movement
- simpler perlin noise
- have a happy day too
- normal numbers
- blending canvas 2d
- input handling 2d platformer
- audio synthesis from infernal throne previous js13k entry, another link, releated issue
- xpbd research paper
- grid collider in celeste
- 320x180 draw text
- auto tile find neighbors