Comments (10)
The issue tracker is also intended to keep track of things that need work (may be improved in future), and supposedly this slowdown is still present.
Being less than ideal, it can still be regarded as development goal and picked by any contributor.
So why close it? @qaisjp
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I think @qaisjp do not feel it as important bug: just fps drop, ppfff. We have more priority tasks, like renaming functions, yeah?
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Is this a recent problem?
What is the value of Settings->Advanced->Fast CJ clothes loading ?
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Tried off, on, auto. No change. Not sure when it started because one guy reported to me only today.
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Please test with https://nightly.mtasa.com/mtasa-1.5.5-full_rc-11965-20180427.exe
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With the nightly above it's a bit smoothier. With fast CJ clothes loading drops to 40 fps, without fast loading to 30.
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Find out when the problem started by trying older builds from https://nightly.mtasa.com/
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I tried up to 1.5.3. The problem exists there too. Could not test any older because MTA client keeps auto updating on program start.
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There has always been a small freeze. Question is, has it got worse recently?
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I guess no. I've just noticed when some player was changing clothes near me. They do not do that often.
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Related Issues (20)
- Add event for players changing position (by a significant distance) HOT 3
- Not fully correct acl.xml
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- Lua debugger HOT 6
- New event: getAllEventHandler
- onResourceLoadStateChange not triggering HOT 4
- Add new event: onResourceStateChange HOT 2
- svgSetSize / svgGetSize bug with float numbers HOT 1
- Upgrade GitHub actions to support Node.js 20
- onClientMarkerHit edit
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- Unable to get remaining ammo (as shown by HUD) HOT 4
- Incorrect colors for 3D draws HOT 6
- Vehicle Hydraulics Sync Issues HOT 2
- Not blended custom animation HOT 2
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