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Dutchman101 avatar Dutchman101 commented on June 2, 2024 5

There was already some discussion in dev discord that led to better concepts like this:

a setElementThreshold function, e.g:

setElementThreshold(getPlayerFromName("dude"), "distancemove", 1000)
setElementThreshold(getPlayerFromName("dude"), "velocity", 360)

.. and likely some other useful threshold types.
To work with a new event onElementTriggerThreshold or onThresholdViolated

If this is what will be agreed upon, i can soon change OP or someone can write a better feature request concept in a new issue

from mtasa-blue.

ffsPLASMA avatar ffsPLASMA commented on June 2, 2024

How about onElementSuspiciousMovement to account for players and vehicles.

Issues we have to account for:

  • Clients running on 3x gamespeed
  • Position change via setElementPosition
  • Modified vehicle handlings

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PlatinMTA avatar PlatinMTA commented on June 2, 2024
  • Clients running on 3x gamespeed

We shouldn't trust clientsided functions. We should see if the server has changed the game speed tho. Same for the handlings since now they can be changed clientside as well.

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