This program implements a simple raytracer in OpenGL using Glium. See also the abstract(PDF) for a short description of the program.
- Maximum Intensity Projection
- Isosurface extraction
- Rendering of instanced packed cubes
- Noise texture
- Tweaking of parameters with Dear Imgui interface
- A simple reader of legacy VTK files
- Rotate and translate camera using Arcball
cargo build --release
cargo run --release
This project was a part of the Computer Graphics course (spring 2017) at Uppsala University