Git Product home page Git Product logo

bloodmoon-advanced's People

Contributors

mrgeneralq avatar

Watchers

 avatar  avatar

bloodmoon-advanced's Issues

Include explanation and link to docs in several/all files

I think it would be more user-friendly to include some basic comments and links to docs in the files. More info below.

Lifecycles.yml

An explanation of the definition of each value/number of:
[action-name] [start-percentage] [end-percentage] [chance to occur] [max occurences]
Example of a comment:

We assume that you created an action "strike-lightning" to the lifecycle superboss. Our strike-lightning will occur between 100 and 0 percentage of the mob health. 
Every hit has a 100% chance of triggering the action. And the action will execute maximum 3 times during the life cycle.
  superboss:
    actions:
      - strike-lightning 100 0 100 3
      - death 100 0 0.1 1
      - reinforcements 80 0 20 10

Mobs.yml

An explanation of the definition of each value/number of drops:

drops explanation: [item-name] [amount] [chance]
Item-name is the item defined from items.yml. Amount is the number of how many of the item is dropped. 
Chance is the chance of the item being dropped upon mob-death. 5.0 = 5%”
    trained-skeleton:
    type: SKELETON
    name: '&5Magic &fSkeleton'
    health: 15.0
    speed: 0.3
    item-drop-chance: 0.0
    items:
      chestplate: skelly-chestplate
      hand: bow
    drops:
      - bow 1 5.0

All files

Include as comment at the beginning of the file with a link to the direct docs explanation of the specific theme/subject.

various suggestions

1°: it would be nice if there was a placeholderAPI of how many bosses a person killed during the blood moon, so I could use the plugin: ajLeaderboards and create a top10 of who killed the most bosses during the blood moon

2°: you can add custom heads to bosses, from the site: minecraft-heads.com, so you can create bosses with different appearances would be very interesting.

3°: during the blood moon events like, a player will be chosen and will have the blindness effect for 1 minute, this can happen with up to 5 players during the blood moon, how to set a maximum of players that this will happen, also lightning can fall on the player

4°: rewards for amount of boss killed, killed 10 bosses the blood moon runs 1 command for the player for example 1,000$ money, killed 30 bosses, 5,000$, this could give players a lot of rewards.

5°: add HEX COLOR support, so we can create bosses with pretty names instead of those old minecraft standard colors ( ** Already added** )

Change default message when a world is not enabled

When installing the plugin, and you try to execute commands before enabling the world in config, it only says that the world is not enabled. By default the message should be something like:

world-not-enabled: '&cThis world is not enabled. Add the world-name inside config.yml.'

This makes it more user-friendly, because it's not self-explainatory that you need to write the name in config (before actually looking inside config and so on).

Spelling error in config

In the near bottom of the config, it says "lifecylces" instead of "lifecycles"

lifecylces:
  mob-progress: true

The version number is also wrong (is currently set to 3.2)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.