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The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.

Home Page: https://github.com/Robosturm/Commander_Wars/releases

License: GNU Lesser General Public License v3.0

JavaScript 40.06% C++ 49.25% C 10.02% CMake 0.65% GLSL 0.02%

commander_wars's Introduction

Commander Wars

The aim of this project is to create an Advance Wars Clone. For contact information see the wiki page

The project is separated in three parts.

  • The core engine written in C++ using oxygine as a render and input engine and qt as an interpreter, language support etc. framework
  • The resources folder containing the javascript default data and images and sounds or music
  • The mods folder containing mods for the core engine
  • refer to the wiki page for more information about the game and its features
  • Commander Wars Wiki

If you need help with modding or have a question concerning the game contact me! E-Mail-Contact: [email protected] ask for help here. :)

Latest Release is Beta 32 which can be found here: CoW Beta 33

Commander Wars is also available at the following repositories:

Packaging status

Videos of the game can be found on Youtube

Build Status

build result

commander_wars's People

Contributors

robosturm avatar kbraid avatar generalwadaling avatar hammerguy avatar luckyturtledev avatar nin10dogmod avatar starbright11 avatar rerpha avatar 7koi avatar rephath avatar shamedic avatar cxong avatar lockyard avatar wyykak avatar

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