mp3butcher / cal3d Goto Github PK
View Code? Open in Web Editor NEWOfficial Cal3D - 3d character animation library
Home Page: https://mp3butcher.github.io/Cal3D/
Official Cal3D - 3d character animation library
Home Page: https://mp3butcher.github.io/Cal3D/
Is there any software that can convert cal3d files to some type of modem format like FBX or OBJ?
I tried using milkshape but it just freezes when I load a crf
Hi!
I'm trying to compile the Maya plugin but I'm encountering difficulties, especially with the TSTR type, I can not find its definition!
Tstr would be something like string?
ย error C2065: 'TSTR': undeclared identifier
Thank you!
How are you?
I found Idea for character animation without rigging or bones. This idea created by pixar studios called character articulation through profile curves or Curvenent
They have been released the paper about this idea. So please if you able to do this As standalone Free application for Windows OS. It will be great
Look at the video and download the paper too
Download the paper here :-
https://graphics.pixar.com/library/ProfileMover/paper.pdf
Please let me know, you will create it or not
Thank you
The "3D MODELS, TOOLS BASED ON CAL3D ETC." download link is dead.
I was trying to load CMF file and convert it to readable XML struct.
I am stuck at Morph file line no 271. Can you please help us to understand how we can get Number of blendvert?
[first morph]
len morph name 4 integer [Length is specified in CMF]
morph name var string
num blendvert 4 integer This parameter I was not able to locate?
[blendvertex]
vertex id 4 integer index to original vertex As per my finding after name string, next 4 bytes correspond to tis entry.
position x 4 float morph position in model space
position y 4 float
position z 4 float
normal x 4 float morph normal in model space
normal y 4 float
normal z 4 float
[for all map]
u coordinate 4 float map coordinates
v coordinate 4 float
[end for all map]
[all other blendvertices]
Thanks,
SB
Hi all!
I would appreciate any help in troubleshooting, please :-) So far I've successfully run the ./configure command which generated the Makefiles, but am getting the following errors when running make:
g++ -DHAVE_CONFIG_H -I. -I.. -I../cal3d/src -I../src -O2 -fno-rtti -MT quaternion.o -MD
-MP -MF .deps/quaternion.Tpo -c -o quaternion.o quaternion.cpp
quaternion.cpp:31:2: error: unknown type name 'CalQuaternion'; did you mean
'cal3d::CalQuaternion'?
CalQuaternion q;
^~~~~~~~~~~~~
cal3d::CalQuaternion
../src/cal3d/quaternion.h:26:18: note: 'cal3d::CalQuaternion' declared here
class CAL3D_API `CalQuaternion`
I'm a bit stuck, as the quaternion.cpp file has the line using namespace cal3d;
and am a little unsure what the compiler thinks is missing.
This is on Mac OS X 10.15.1, if that's any help.
Thank you in advance!
after mkdir built && cd built
cmake ..
I run make
user@nid:~/git/Cal3D/cal3d/built$ make
Linking CXX shared library ../../bin/libcal3d.so
c++: error: SONAME_FLAGlibcal3d.so: No such file or directory
make[2]: *** [../bin/libcal3d.so] Error 1
make[1]: *** [src/CMakeFiles/cal3d.dir/all] Error 2
make: *** [all] Error 2
ubuntu 12. I had to compile a new version of cmake and compile and install glew. This is for an embedded system I can't just upgrade everything btw.
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