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This project forked from beyond-all-reason/spring

0.0 2.0 0.0 163.88 MB

A powerful free cross-platform RTS game engine

Home Page: https://springrts.com/

License: Other

CMake 1.50% Lua 3.04% C++ 84.80% C 7.34% Awk 1.12% Java 0.17% Makefile 0.02% Shell 0.37% CSS 0.04% PHP 0.03% Smarty 0.01% GLSL 0.41% HTML 0.51% NSIS 0.13% Python 0.36% Objective-C 0.04% Perl 0.09% sed 0.01% Starlark 0.01% Dockerfile 0.01%

spring's Introduction

Recoil is an open source real time strategy game engine

Get the engine sources

git clone https://github.com/beyond-all-reason/spring -b BAR105 --recursive

Recoil is a fork and continuation of an RTS engine version 105.0

Visit our Discord or Matrix for help, suggestions, bugs, community forum and everything Recoil related.

Installation

You can use a pre-compiled binary, usually, you want to use an installer or a package prepared for your OS:

Compiling

Detailed instructions for how to compile Recoil can be found here or here

Use BAR105 as the primary branch.

You need to check our tags:

git tag
spring_bar_{BAR105}105.0-430-g2727993
spring_bar_{BAR105}105.1.1-1005-ga7ea1cc
spring_bar_{BAR105}105.1.1-1011-g325620e
spring_bar_{BAR105}105.1.1-1032-gf4d6126
spring_bar_{BAR105}105.1.1-1039-g895d540
spring_bar_{BAR105}105.1.1-1050-g5075cc0
...

And also the BAR105 branch in this case:

git checkout origin/BAR105 -b BAR105

The most simple set of commands will be:

cmake .
make

License

Our Terms are documented in the LICENSE.

spring's People

Contributors

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Watchers

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