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hyperadmin's Issues

OneSync issue

Hi. On our OneSync server, if a player is on the other side of the map, we cannot spectate them. It seems to be similar to a player loop issue but I cannot find it in the code when I open the source with Visual Studio. How can we fix it?

When you start moving too far away from someone, they actually get removed from the Hyperadmin online players in the menu. When you return closer, they appear again

Change

Hello can you please improve the menu so that I can get into the nearest add-on vehicle (pressing the set me driver button doesn't set you as a driver in add-on cars ) msybe use esx.getclosestvehicle?

Enhancement/bug

When spectating someone you can only hear that one person talking. Is it possible to make it so you can here the people he may be communicating to?

Move menu

Hello,
really great resource!

Since we do have an hud top right, i would really love if i could move HyperAdmin menu for example to left top corner instead.

Would it be somehow possible? Thanks!

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