gpgpu_shatter's People
gpgpu_shatter's Issues
byte data type does not exist in HLSL
Data can only be accessed in 4 byte offstets. Will need to fill structuredBuffer with padding.
Needs adjusting in IsShattered.cpp and Compute.hlsl
Compute Group numbers x,y,z
in Compute() the Dispatch(x,y,z) call is not fully implemented - x,y,z are not calcluated correctly. something about the logarithm of groupAmount and then make x,y,z multiples of 2
ByteAddressBuffer works differently than expectes
Access is not Array Style, but via Load functions. Should use Structured Buffer instead. Needs large overhaul
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. ๐๐๐
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google โค๏ธ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.