monkeymanboy / beatsabercustomcampaigns Goto Github PK
View Code? Open in Web Editor NEWAdds user made campaigns to Beat Saber
License: MIT License
Adds user made campaigns to Beat Saber
License: MIT License
Experiencing a game crash when I set allowStandardLevel: true
in the mission json, if my mission's objective is either a full combo or a combo of some sort.
The game logs signify it can't find the GetBaseGameCheckerForObjective.fullComboMissionObjectiveChecker._scoreController
.
I'm on game version 1.29.1
The three default custom campaigns don't work and when you try to go onto them, it just says "placeholder" at the top and then "unknown song" etc with Play at the bottom that does nothing.
Most of it is up in the title.
Hello !
it's a suggestion for next update, since I don't see the environment tab on the vanilla menus of custom campaign, so I thought it may be a good idea to be able to use it !
(Thank you for your mod)
have a nice day/night !
This is more of a feature request if anything,
I have a few songs installed that require passing a certain (custom) campaign level, but I have 0 clue where they could be or which ones they are.
So my request is,
Can you make it so that when you hover over the levels it shows the names of those levels? So I can see what I need to work towards instead of trying/passing every single level and finding out I'm in the wrong campaign
any chance this can work with oculus quest?
hello again !
I noticed I got the campaign banner and the "back" button disappearing after I played levels (more precisely, after using the pause button to get back to level selection, I haven't tried when you finish one). Tho it doesn't soft lock anything, I could still go back, apparently it is just like it's invisible (see screenshots and video for more details).
EDIT : The video I uploaded wasn't the one I wanted to send, I will re-upload one tomorrow(04/01/2021
let me know if you need anything else.
Have a nice day/night !
Full disclosure: I've never tinkered with C#, .Net or anything else, only really mucked with python and some visual basic.
Anyways, I'm taking a stab at compiling this and it seems a new CustomCampaignLeaderboardLibrary.dll
is needed, is this available somewhere?
The .dll that I have from v1.6 (I believe) is referencing MainAssembly.dll
, and Beat Saber v1.8 changed this file to Main.dll
.
The type 'MissionCompletionResults' is defined in an assembly that is not referenced. You must add a reference to assembly 'MainAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. [BeatSaberCustomCampaigns]
The type 'LeaderboardTableView' is defined in an assembly that is not referenced. You must add a reference to assembly 'MainAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. [BeatSaberCustomCampaigns]
The type 'LeaderboardTableView' is defined in an assembly that is not referenced. You must add a reference to assembly 'MainAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. [BeatSaberCustomCampaigns]
Is there a way I can just use my own custom levels that aren't on BeatSaver but are already loaded? Is it as simple as filling in the songId with the name of my song or is this not supported?
Thanks!
Thanks!
The title explains itself, if you try to load a song with a Song ID with 5 digits (i.e. 1aa55 which is (The) Red * Room), it doesn't load.
hey not sure if im doing this right i recall you used to be able to mod the player save to skip past a song or reset progress if you wanted to and when i used the file i backed up that i recall used to be my player save it just resets the progress is there anyway to restore the custom campaigns progress or moddify it to unlock up to the point i was at asking as i was almost done with the master one just had to beat 2 or 3 songs to have it fully done before i took a break from vr for a bit
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