Git Product home page Git Product logo

moneytech / x86-assembly-cheat Goto Github PK

View Code? Open in Web Editor NEW

This project forked from ************/x86-assembly-cheat

0.0 1.0 0.0 769 KB

MOVED TO: https://github.com/************/linux-kernel-module-cheat#userland-assembly SEE README. x86 IA-32 and x86-64 userland minimal examples tutorial. Hundreds of runnable asserts. Nice GDB setup. IO done with libc, so OS portable in theory. NASM and GAS covered. Tested in Ubuntu 18.04. Containers (ELF), linking, calling conventions. System land cheat at: https://github.com/************/x86-bare-metal-examples, ARM cheat at: https://github.com/************/arm-assembly-cheat

C 29.88% Ruby 0.16% Shell 0.19% Makefile 11.64% Assembly 50.83% C++ 7.30%

x86-assembly-cheat's Introduction

x86 Assembly Cheat

THIS REPO HAS MOVED TO: https://github.com/************/linux-kernel-module-cheat#userland-assembly

All the most valuable content has already been moved: the bulk of the x86 instruction examples with assertions.

There is some stuff left here, e.g. 32-bit x86 and some useless prose. Maybe one day I'll migrate them, let's see.

No major new features are intended to be added here.

Notable advantages of LKMC repository include:

  • a single unified cross arch setup for ARM and x86_64, with cross arch concepts all nicely factored out
  • gem5 support. This is because we have integration of QEMU / gem5 / Buildroot setups already done there
  • parallel testing. Mostly because the build system there is Python, which is more flexible.
  • other stuff I can't remember right now. That setup just has a ton of features, and will continue to get more and more ;-)

The bulk of this repo had been written a long time ago, and so it was semi-crappy. All content that moved to LKMC was reviewed and improved.

In particular, the use of NASM was a bad choice from before I understood that GCC uses GNU GAS assembly by default. I intend to just migrate NASM examples to GAS, and let NASM die: if you really, want NASM, please checkout just before the migration. NASM devs are cool, but GCC wins.

However, the LKMC infrastructure is already working and completely superior, all that is left if to migrate some missing key concept examples there.

Old README

Build Status

x86 IA-32 and x86-64 userland minimal examples tutorial. Hundreds of runnable asserts. Nice GDB setup. IO done with libc, so OS portable in theory. NASM and GAS covered. Tested in Ubuntu 18.04. Containers (ELF), linking, calling conventions. System land cheat at: https://github.com/************/x86-bare-metal-examples, ARM cheat at: https://github.com/************/arm-assembly-cheat

  1. Getting started
  2. IA-32
    1. Base concepts
      1. Registers
        1. Segment registers
      2. Endianess
    2. Instructions
      1. Data transfer instructions
        1. Synchronization
        2. Stack data transfer instructions
          1. pusha
    3. Calling conventions
      1. cdecl
      2. cdecl examples
      3. stdcall
    4. Linux
      1. min
      2. hello_world
      3. hello_world_min
      4. stack_top.asm
      5. C from assembly
      6. Custom entry
      7. Custom entry GCC
  3. x86-64
    1. x86_64 general principles
      1. cmp sign extend
    2. x86_64 instructions
      1. movabs
    3. main
    4. x86_64 Linux system calls
    5. x86_64 calling convention
    6. C from assembly
      1. x86_64 C from assembly hello
      2. x86_64 printf
  4. Assemblers
    1. GAS
      1. GAS Linux hello world
      2. Symbol scope
        1. Local symbol
        2. Local label
      3. Current address
      4. Directives
        1. .ascii
        2. .asciz
        3. .equ
        4. .extern
        5. .gasversion.
        6. .global
        7. .print
        8. .type
      5. Macros
        1. .macro
          1. .altmacro
        2. .irp
      6. Bibliography
    2. NASM
      1. RAM
        1. Symbol colon
      2. local labels
      3. equ
      4. ptr
      5. current address
      6. Preprocessor
        1. %define
        2. %if
        3. %include
        4. comments
  5. Introduction
    1. How to learn
    2. Instruction sets
      1. Other architectures
        1. ARM
        2. Microcontrollers
      2. RISC vs CISC
        1. Microcode
      3. System vs application programming
      4. Flynn's Taxonomy
    3. Pros and cons of assembly
    4. Intel processor history
    5. Intel vs AT&T syntax
      1. intel2gas
    6. Implementations
    7. Extensions
    8. CPU architecture
      1. CPU Optimizations
      2. CPU bugs
      3. Cache
      4. Instruction level parallelism
        1. Pipeline
        2. Branch prediction
        3. Superscalar
        4. VLIW
        5. SIMT
      5. CPU benchmarks
  6. Containers
    1. ELF
      1. ELF Hello World Tutorial
  7. Dynamic libraries
    1. ld-linux.so
      1. ldd
  8. Compiler generated
  9. Binutils
    1. ld
      1. Linker scripts
    2. readelf
    3. objcopy
    4. objdump
    5. size
  10. Related tutorials
    1. x86 Instruction Encoding Tutorial
    2. C++ Cheat
  11. Bibliography

x86-assembly-cheat's People

Contributors

antmak avatar cirosantilli avatar contrun avatar tokenrove avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.