I'm a Research and Development Engineer with a versatile skillset in High Performance Computing, AI, and Robotics. With over 4 years of experience, I've led cross-functional teams and delivered impactful solutions. My expertise includes Python, C++, and a wide range of High Performance Computing libraries and APIs including CUDA, OpenCL, OpenMP, MPI, OpenGL. I've designed end-to-end data pipelines, optimized real-time embeddings, and developed AI-driven solutions. I'm passionate about technology, innovation, and contributing to cutting-edge projects.
mominalix / particle-physics-simulator Goto Github PK
View Code? Open in Web Editor NEWThis repository contains a simple particle physics simulation that demonstrates the behavior of particles with gravitational effects. The simulation is implemented using Pygame for visualization and PyOpenGL for rendering.