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SettingsAdapterFactory

Generates a dynamic implementation of an interface with properties that binds to a settings store and implements INotifyPropertyChanged.

See http://unclassified.software/source/settingsadapterfactory for further information.

These are the interesting files here

  • SettingsDemo/Unclassified/Util/SettingsAdapterFactory.cs
    Interface implemmentation factory. The dynamic code is produced here.
  • SettingsDemo/Unclassified/Util/SettingsHelper.cs
    Provides methods for specialized settings situations.
  • SettingsDemo/Unclassified/Util/FileSettingsStore.cs
    A data store that contains all setting keys and values of a specified setting file.
  • SettingsDemo/Unclassified/Util/RegistrySettingsStore.cs
    A data store that contains all setting keys and values of a specified registry key.

Copy the first two files and one of the last two into your project to use this code.

Usage of the factory

Define your settings structure:

public interface IAppSettings : ISettings
{
  string LastStartedAppVersion { get; set; }
  string[] RecentlyLoadedFiles { get; set; }
  bool IsSoundEnabled { get; set; }
}

Then create an instance of its implementation:

IAppSettings settings = SettingsAdapterFactory.New<IAppSettings>(
  new FileSettingsStore(
    SettingsHelper.GetAppDataPath(@"Company\Product", "Product.conf")));

The settings instance is created in SettingsDemo/App.xaml.cs, InitializeSettings().

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