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LoadJS

LoadJS is a tiny async loader for modern browsers (710 bytes).

Dependency Status devDependency Status

Introduction

LoadJS is a tiny async loading library for modern browsers (IE9+). It has a simple yet powerful dependency management system that lets you fetch JavaScript and CSS files in parallel and execute code after the dependencies have been met. The recommended way to use LoadJS is to include the minified source code in your <html> and then use the loadjs global to manage JavaScript dependencies after pageload.

LoadJS is based on the excellent $script library by Dustin Diaz. We kept the behavior of the library the same but we re-wrote the code from scratch to add support for success/error callbacks and to optimize the library for modern browsers. LoadJS is 710 bytes (minified + gzipped).

Here's an example of what you can do with LoadJS:

// define a dependency bundle
loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

// execute code elsewhere when the bundle has loaded
loadjs.ready('foobar', {
  success: function() { /* foo.js & bar.js loaded */ },
  error: function(depsNotFound) { /* foobar bundle load failed */ }
});

The latest version of LoadJS can be found in the dist/ directory in this repository:

You can also use it as a CJS or AMD module:

$ npm install --save loadjs
var loadjs = require('loadjs');

loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

loadjs.ready('foobar', {
  success: function() { /* foo.js & bar.js loaded */ },
  error: function(depsNotFound) {/* foobar bundle load failed */}
});

Browser Support

  • IE9+ (async: false support only works in IE10+)
  • Opera 12+
  • Safari 5+
  • Chrome
  • Firefox
  • iOS 6+
  • Android 4.4+

LoadJS also detects script load failures from AdBlock Plus and Ghostery in:

  • Safari
  • Chrome

Note: LoadJS treats empty CSS files as load failures in IE (to get around lack of support for onerror events on <link> tags)

Documentation

  1. Load a single file
loadjs('/path/to/foo.js', {
  success: function() { /* foo.js loaded */}
});
  1. Fetch files in parallel and load them asynchronously
loadjs(['/path/to/foo.js', '/path/to/bar.js'], {
  success: function() { /* foo.js & bar.js loaded */ }
});
  1. Fetch files in parallel and load them in series
loadjs(['/path/to/foo.js', '/path/to/bar.js'], {
  success: function() { /* foo.js and bar.js loaded in series */ },
  async: false
});
  1. Fetch JavaScript and CSS files
loadjs(['/path/to/foo.css', '/path/to/bar.js'], {
  success: function() { /* foo.css and bar.js loaded */ }
});
  1. Add a bundle id
loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {
  success: function() { /* foo.js & bar.js loaded */ }
});
  1. Add an error callback
loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {
  success: function() { /* foo.js & bar.js loaded */ },
  error: function(pathsNotFound) { /* at least one path didn't load */ }
});
  1. Retry files before calling the error callback
loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', {
  success: function() { /* foo.js & bar.js loaded */ },
  error: function(pathsNotFound) { /* at least one path didn't load */ },
  numRetries: 3
});
  1. Execute a callback before script tags are embedded
loadjs(['/path/to/foo.js', '/path/to/bar.js'], {
  success: function() {},
  error: function(pathsNotFound) {},
  before: function(path, scriptEl) {
    /* called for each script node before being embedded */
    if (path === '/path/to/foo.js') scriptEl.crossOrigin = true;
  }
});
  1. Execute a callback after bundle finishes loading
loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar');

loadjs.ready('foobar', {
  success: function() { /* foo.js & bar.js loaded */ }
});
  1. Chain .ready() together
loadjs('/path/to/foo.js', 'foo');
loadjs('/path/to/bar.js', 'bar');

loadjs
  .ready('foo', {
    success: function() { /* foo.js loaded */ }
  })
  .ready('bar', {
    success: function() { /* bar.js loaded */ }
  });
  1. Compose more complex dependency lists
loadjs('/path/to/foo.js', 'foo');
loadjs('/path/to/bar.js', 'bar');
loadjs(['/path/to/thunkor.js', '/path/to/thunky.js'], 'thunk');

// wait for multiple depdendencies
loadjs.ready(['foo', 'bar', 'thunk'], {
  success: function() {
    // foo.js & bar.js & thunkor.js & thunky.js loaded
  },
  error: function(depsNotFound) {
    if (depsNotFound.indexOf('foo') > -1) {};  // foo failed
    if (depsNotFound.indexOf('bar') > -1) {};  // bar failed
    if (depsNotFound.indexOf('thunk') > -1) {};  // thunk failed
  }
});
  1. Use .done() for more control
loadjs.ready(['dependency1', 'dependency2'], {
  success: function() {
    // run code after dependencies have been met
  }
});

function fn1() {
  loadjs.done('dependency1');
}

function fn2() {
  loadjs.done('dependency2');
}

Directory structure

loadjs/
├── dist
│   ├── loadjs.js
│   ├── loadjs.min.js
│   └── loadjs.umd.js
├── examples
├── gulpfile.js
├── LICENSE.txt
├── package.json
├── README.md
├── src
│   └── loadjs.js
├── test
└── umd-templates

Development Quickstart

  1. Install dependencies
  1. Clone repository
$ git clone [email protected]:muicss/loadjs.git
$ cd loadjs
  1. Install node dependencies using npm
$ npm install
  1. Build examples
$ npm run build-examples

To view the examples you can use any static file server. To use the nodejs http-server module:

$ npm install http-server
$ npm run http-server -- -p 3000

Then visit http://localhost:3000/examples

  1. Build distribution files
$ npm run build-dist

The files will be located in the dist directory.

  1. Run tests

    To run the browser tests first build the loadjs library:

    $ npm run build-tests

    Then visit http://localhost:3000/test

  2. Build all files

    $ npm run build-all

loadjs's People

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