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autopickup's Issues

Interferes with McMMO fishing

When installed it changes the fishing results from McMMO; traps (TNT, poison) still activate, but stay in place, and all other drops are as vanilla (once Override_Vanilla_Treasures is turned off). It's a bit sad to miss the "touch of magic" catches, and the fishing experience becomes a bit bland overall.

Add toggle option to disable these when not used

[22:45:49] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.MythicMobListener because net/elseland/xikage/MythicMobs/API/Bukkit/Events/MythicMobDeathEvent does not exist.

[22:45:49] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.TokenEnchantListener because com/vk2gpz/tokenenchant/event/TEBlockExplodeEvent does not exist.

SilkTouch/Spawners Endless Exp Glitch

I need to be disable Auto Exp just for Spawners. I use CMI that allows SilkTouch Mining of Spawners and Players can get Endless Exp by "Harvesting" Spawners over and over again. CMI has a setting to Disable Exp Drops if using SilkTouch to Harvest Spawners but this Plugin over rides it and allows continuous Exp gain from Spawners. Thats the only block I need to be able to turn off.

Turning Block Exp off Works (for all Blocks) but in a Prison Mine, Players can steal other Players Exp if this toggled off.

Pickup in specific WorldGuard region

Hi,
Could you make feature to enable autopickup to everyone (even to people without AutoPickup.enabled permission) in specific region?
You could do it as worldguard flag, or simply by adding your regions, or worldguard regions to config.

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