Git Product home page Git Product logo

studiolibrary's People

Contributors

mjmvisser avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

studiolibrary's Issues

Studio library for blender

Heya mate, Studio Library for Blender?

How do you think we can get this happening?

So here is a list of where you could start mashing code together all of the artist/ developers are super nice and friendly
1. Here is a link to the potential start of it: https://gitlab.com/blender-institute/pose-thumbnails/-/issues/8
2. Animation layers: https://blendermarket.com/products/animation-layers

3. Design and presentation of UI of an addon
1. Asset Management: https://www.blendermarket.com/products/easyref
Blender has been talking about an asset manager for I think over ten years so it's best not to lean on the idea that there
will be integration soon. If you want to trial it out though: (This link will download it directly)
https://builder.blender.org/download/asset-browser/asset-browser-blender-2.92.0-db03a2e296d9-windows64.zip
or got to the page here: https://builder.blender.org/download/branches/
2. Speed Flow: https://www.blendermarket.com/products/speedflow
3. Hardops: https://www.blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle
4. Onion: https://www.youtube.com/watch?v=fgC1WzHqcHg&feature=emb_title&ab_channel=AndrewCombsTwo
4. Bringing in with Easy Reference for animators: https://www.blendermarket.com/creators/pitiwazou
5. Animation sketch: Quickly posing (obviously this isn't going to get you all the way there but it's fast) https://gumroad.com/yadoob?recommended_by=library#esWw

This guy can act as a good resource for a chat: https://www.youtube.com/watch?v=tOx_SAG7gl4&ab_channel=%23LollypopMan

My personal typical workflow
1. Receive the project.
2. Review and take notes.
3. After rigging and modeling - Basic ball rig to move around and get the core moving (We call it karaoke Timing).

4. Thumail pass and Ref:
1. Collecting reference.
2. 3D posing.
3. Grease Pencil.

5. Quick rough Grease Pencil storyboard pass to get a feel for timing.
6. Blocking and Spacing (not on stepped) because you can end up with a lot of rotation issues.
7. Review, Clean up, Review, Clean up, Review, Clean up ........

If you want to have a chat about your more than welcome I will share this around with some other developers.
If your Sydney let's catch up. Thanks brother.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.