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Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

License: GNU General Public License v2.0

Makefile 0.67% C++ 77.93% C 2.60% Shell 0.21% UnrealScript 15.83% Batchfile 0.02% LLVM 0.16% Yacc 0.77% Inno Setup 0.28% M4 1.12% Roff 0.19% Objective-C 0.14% Objective-C++ 0.10%

exult's Introduction

License: GPL v2 Travis CI Build Status Coverity Scan Build Status CodeFactor

What is Exult?

Ultima 7, an RPG from the early 1990's, still has a huge following. But, being a DOS game with a very nonstandard memory manager, it is difficult to run it on the latest computers. Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game.

Exult is written in C++ and runs on, at least, Linux, Mac OS X and Windows using the SDL library to make porting to other platforms relatively easy. The current version supports all of "Ultima 7: The Black Gate" and "Ultima 7 part 2: The Serpent Isle", allowing you to finish both games. This is only possible due to the work done by other fans who have decoded the various Ultima 7 data files, especially Gary Thompson, Maxim Shatskih, Jakob Schonberg, and Wouter Dijkslag.

Exult aims to let those people who own Ultima 7 (copyright 1993) play the game on modern hardware, in as close to (or perhaps even surpassing) its original splendor as is possible. You need to own "Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and optionally the add-ons (not required to run) in order to use Exult, and we encourage you to buy a legal copy.

For more information, either consult the README file on the repository, or view its HTML version here.

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