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quarterlife's Introduction

Quarter Life

Tianyu Liu [email protected] 2015-2016


Introduction

Quarter Life (QL) is a first-person adventure game and my personal side project. The underlying engine is Unreal (version 4.15.3). My inspiration comes from Half Life 2, Portal 1/2, Bioshock 1/2, Prey (2017), Witcher 3, Shadow Warrior 1/2, Unreal Tournament, Doom (2016) and Doom 3, Quake Champions.

Game elements currently being implemented include

  • Weapon
    • Gravity gun originating from Half life 2.
    • Portal gun originating from Portal 1/2.
    • Recycler grenade originating from Prey (2017).
  • Super power
    • Mimic Matter originating from Prey (2017), letting player morph into physical objects.
    • Za Warudo (the world) originating from manga/anime JoJo's Bizarre Adventure, stopping time for a short period.

This git repo contains C++ source codes that establish the main game mechanics. The blueprint scripts and game data are not included. The use of blueprint scripts is kept to the minimum.


Clip

Portal gun

Za Warudo (the world)

Mimic Matter

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