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TTFLoader 示例引入initCesium报错

尝试TTFLoader的例子,这个示例中引用了initCesium.js。initCesium代码里有一部分好像是固定路径,所以就会报错。
错误信息如下:
n error occurred while rendering. Rendering has stopped.
undefined
TypeError: Cannot assign to read only property 'red' of object '[object Object]'
TypeError: Cannot assign to read only property 'red' of object '[object Object]'
at Function.Color.clone (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:416833)
at o.updateSunLight (http://127.0.0.1:5502/ThirdParty/Cesium/initCesium.js:4:11247)
at o.update (http://127.0.0.1:5502/ThirdParty/Cesium/initCesium.js:4:14683)
at PrimitiveCollection.update (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:2049855)
at updateAndRenderPrimitives (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3032387)
at executeCommandsInViewport (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3030969)
at Scene.updateAndExecuteCommands (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3027985)
at render (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3040440)
at tryAndCatchError (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3040677)
at Scene.render (http://127.0.0.1:5502/ThirdParty/Cesium/Cesium.js:1:3042540)
CesiumWidget.showErrorPanel @ Cesium.js:1
VM6:1 Blocked script execution in 'about:blank' because the document's frame is sandboxed and the 'allow-scripts' permission is not set.
e @ VM6:1
tdtVec.jpg:1 Failed to load resource: the server responded with a status of 404 (Not Found)
tdtImg.jpg:1 Failed to load resource: the server responded with a status of 404 (Not Found)

DevTools failed to load source map: Could not load content for http://127.0.0.1:5502/ThirdParty/Cesium/initCesium.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE

The Color Steps don't work?

I Changed the color code .but it will work show a Single Color.
var guiControls = new function () {
this.model = 'bonsai';
this.steps = 256.0;
this.alphaCorrection = 1;
this.color1 = "#000000";
this.stepPos1 = 0.0;
this.color2 = "#ff0077";
this.stepPos2 = 0.22;
this.color3 = "#3f7210";
this.stepPos3 = 0.3;
//this.color4 = "#FFFAFA";
//this.stepPos4 = 0.65;
//this.color5 = "#FF1493";
//this.stepPos5 = 0.85;
//this.color6 = "#FFff00";
//this.stepPos6 = 1.0;

};

无法绕固定的点旋转地球

我的代码如下var heading = viewer.camera.heading;; var pitch = viewer.camera.pitch; var range = 30000.0; viewer.camera.lookAt(center, new Cesium.HeadingPitchRange(heading, pitch, range)); camera.rotateLeft(0.01);
但是好像一直在绕极点进行旋转?
我想要的就右鼠标右键那样可以一直绕着转。谢谢你,希望你的回答。

如何动态的更新渲染参数?

`var materialSecondPass = new MeshMaterial({
vertexShader: document.getElementById("vertexShaderSecondPass").textContent,
fragmentShader: document.getElementById("fragmentShaderSecondPass").textContent,
side: MeshMaterial.Sides.FRONT,
uniforms: {
alpha: -1,
dimensions: dimensions,
tex: rtTexture,
cubeTex: "./demo.png",
transferTex: transferTexture,
steps: guiControls.steps,
alphaCorrection: guiControls.alphaCorrection
}
});

var meshSecondPass = new Mesh(boxGeometry, materialSecondPass);
meshVisualizer.add(meshSecondPass);`

我想动态的更新alphaCorrection,我尝试用remove(meshSecondPass)然后再添加但是没有效果?请求有封装好的方法吗?如果没有请给我一个可行的思路。谢谢。

请问下模型加载上去以后,位置漂移的问题

模型跟cesium球体感觉没有贴地还是怎么的,移动地图的时候,看到模型,是在地图上漂移的,跟地图的经纬度没有完全匹配,平移的时候,明显看到,加载的Threejs场景一会在这个区域,一会在另一个区域,这是怎么回事啊?

请问能绘制点、或者动态的场吗?

比如说先绘制一个普普通通的三维点,我没找到API?(不想用cesium里的方法绘制)

另外,有绘制场数据的方法吗?比如海水温度、空气污染情况等等。

谢谢。

How the create The .png texture?

I see the volumer endering use a .png to mipmaping the cubeTex: "./.png", ,Now I have the Volume data .But i can't generat the png image. Help.tell me how to change the RAW data to png texture.Thank you.

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