Related Issues (20)
- Spatial Alignment Between Hololens 2 Headsets using Spacepins HOT 1
- General WLT Questions/Performance Concerns HOT 1
- pintTestSofa Example Unknown Debug Console Error Reported vs No Reported Error in Default Runtime Console HOT 1
- GetFrozenAnchorIds returns empty array HOT 1
- The WorlLockingTool Examples tgz Package Seems to be Empty. There are no Samples. HOT 2
- The Meaning of FrozenWorld PlugIn "Support" and "Relevance" HOT 2
- Error in call to FrozenWorld.Engine: "FrozenWorld_AddEdges: (failed !edgeAlreadyExists) ..." HOT 1
- Persistence not working HOT 5
- Persistent Spatial Anchors and or Space Pins Between Builds and Headsets? HOT 2
- Error on installation path length
- 你好,我想固定一辆车在空间中,位置始终保持不变。我可以查看车底,车身 , 应用在HoloLens2上
- WLT on Quest 2
- Is this project still supported by Microsoft? What is it's future?
- MRTK 3 World Locking Tools HOT 2
- WLT-MRTK3-Port HOT 3
- WLT wont install on Unity 2022.3.7f1 with MRTK 2.8.3 and MixedReality OpenXR Plugin HOT 2
- WLT Samples with MRTK3 HOT 10
- Is this repo dead? HOT 2
- OpenXR Persistence on hololens does not work. HOT 1
- How to load persisted anchors using .Load()
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from mixedreality-worldlockingtools-unity.