Comments (4)
@walbourn We've screened this as dormant and aren't likely to invest resources to fix it but would accept a PR. Can you provide some context for the priority of this issue?
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We are pushing to get as many developer tools updated for long paths as possible. MSBuild supports long paths. CMake/Ninja support long paths. Since this codebase is LLVM based, it should be long path compatible without significant change.
from directxshadercompiler.
@walbourn, unfortunately I don’t think that is quite true. DXC doesn’t use LLVM’s filesystem abstractions instead it inserted its own which are hand rolled.
from directxshadercompiler.
DXC functions with long paths just fine when the manifest is forcibly injected, only tested up to 2000 characters though.
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