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Comments (5)

mickael9 avatar mickael9 commented on August 23, 2024 1

The OpenGL2 renderer has auto exposure enabled by default, you can turn it off using r_autoExposure 0

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danielepantaleone avatar danielepantaleone commented on August 23, 2024

I don't see any difference but it may be my eyes 😬

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KroniK907 avatar KroniK907 commented on August 23, 2024

I also see no difference or issue. Can you elaborate?

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raffalues avatar raffalues commented on August 23, 2024

https://clips.twitch.tv/ElegantStrangeEelOSkomodo

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BidyBiddle avatar BidyBiddle commented on August 23, 2024

Closing this issue as its just a feature you can turn on/off and not a bug.

Nevertheless, automatic exposure based on scene brightness is not needed in UrT, not smooth and bugged. Should certainly be disabled by default. (#34)

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