Comments (3)
I'm a bit confused, is this issue for this repo? I can't find the same error message in the source and the only reference to stereoView
is commented out.
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Looking at the crash log, I would say the stereoview thing isn't the underlying issue, this looks far more interesting:
You were hit by ^5 2049609724 905918208 225289496 -1212715574 -503191173 -1871789507 1731119810 -917589254 -1096231039 -1920955634 1438804799 -151427059 -1896610329 1531097996 1541864100 -1913675179 108441817 1467107746 -1657317064 1257008017 -315464645 1256539282 1377187032 627857334 1215725361 -120106984 1461017334 -1145207307 -926259711 1448571660 746685369 -229473801 -256142271 1785791136 -1696294610 -1358858901 392045923 -999528706 -907335355 -621699630 369678242 868656127 -36971701 -39530813 -342956260 -286702983 -1764911128 -1435432304 1080214716 2072236198 -2111066133 2067772390 -1961797384 2146535251 1534785133 -790026147 358695133 2131198630 -1963786074 -183422199 -2087459833 1222722805 709906473 -578795617 1553021130 2088412743 579010680 -1536016300 -698819599 -542609281 1900509102 2011205082 -589211149 498209381 166163774 276418467 -1985210023 1585008429 -865441517 825340143 514524009 1863316269 1164326916 -1602828366 -1401691790 20576985 679226769 -1912388281 1839414924 -865464680 -825398180 -95
It would seem there is some kind of overflow (probably in the game code) which makes it do some unexpected things later in the code. Unless you can reproduce this issue, there's no way to know, and even then it would be hard to find the cause without game code access
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This was very likely caused by game code issues that should be fixed in UrbanTerror 4.3.4.
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Related Issues (20)
- Protocol 71 is not supported by any GTV server HOT 8
- The Linux server binary complete ignores ports, 1337 are welcome again?
- Client demo recording message HOT 2
- Weapon cycle issue HOT 13
- mousewheel scrolling during map download results in Client command overflow
- server list (servercache.dat) corruption / incompatibility between fs and m9 builds HOT 1
- s_alttabmute seems to have no effect or was not added to the engine. HOT 2
- u (or another key binded to ui_radio) disrupts movement
- Alt+Tabbing in fullscreen crashes the client HOT 1
- Unconsistent behaviour when loading certain custom maps HOT 3
- Delay between shot and sound HOT 4
- Serverinfo string overflow HOT 32
- illumination HOT 5
- Mouse Acceleration/Speed wrong? HOT 2
- r_deluxeSpecular HOT 1
- g_nextmap broken HOT 1
- keys issue with l-alt + space
- No connection to server when compiled with '-fstrict-aliasing' HOT 4
- Prebuild binaries server is no longer available HOT 1
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