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illy-anim's Introduction

Illustrator Layer Animation

ExtendScript (.jsx) used to animate Adobe Illustrator’s layers in order to preview sequenced layer frames for animation.

demo

Here’s a close-up of the script’s dialog window:

dialog

Features

  1. Animates layers based on user-defined frame rate.
  2. Skips non-printable (template) layers.
  3. Ascending or descending layer animation.
  4. Automatic direction reversal (ping pong).
  5. Restores layer visibility when done.

Installation

Put Layer Animation ⭐⭐⭐⭐⭐.jsx in /Applications/Adobe\ Illustrator\ CC\ 2014/Presets.localized/en_US/Scripts and run it directly in Illustrator via the File > Scripts menu.

Development

There’s a couple of ways to develop/test this script:

  1. See installation instructions above (not recommended).
  2. Use Adobe’s free ExtendScript Toolkit (ESTK) app (see animated gif below).

estk

Limitations of ESTK

  1. Using a dialog window, from what I have discovered, there’s no way to let the user cancel a loop (tried this, didn’t work).
  2. Related to the above, the built-in method $.sleep() blocks all other scripts from executing; that means spinning beach ball hell.
  3. Once a palette displays it will break its connection with the Application; this limits the kind of interactivity a palette UI offers.

Links


LEGAL

Copyright © 2015 Micky Hulse.

Licensed under the Apache License, Version 2.0 (the “License”); you may not use this work except in compliance with the License. You may obtain a copy of the License in the LICENSE file, or at:

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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illy-anim's Issues

Test Windows

Not sure if this will work on that OS. Need to test.

Pixel Preview Broken in Illy 2015

Wtf? Damn update broke this script.

No errors, just does not update the canvas.

Works fine when not in pixel preview.

Not sure what's up.

If I alert() on every loop, then the canvas updates. It must be a change on the refresh api code.

Note on future plans

Features, for example, Want to make cancelable by user for endless looping.

Make mention of CORE lib.

Put this in readme

Update navigator window

The main window updates during animation/timeout, but it would be helpful to also see the animation via the navigator window.

Closure

Need to better encapsulate JS.

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